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Adding a werewolf template to an existing character, help please!
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<blockquote data-quote="akbearfoot" data-source="post: 4547224" data-attributes="member: 33560"><p>I would be extremely offended as any other member of this particular adventure group...I'd be asking the DM 'Where are my free 2 levels worth of power with no disadvantage'. Because that is essentially what you were given.</p><p></p><p>Or I guess since there is absolutely no drawback, the next time everyone is about to go up a level they can just ask you to bite them and they can voluntarily fail their saves.</p><p></p><p></p><p>Your DM let you just 'spend' a year and didn't bother with the whole part where you go berserk on your first full moon and kill several innocent victims. Sounds anti-climactic after a neat sounding story arc where you got to save the day after wolfing out.</p><p></p><p></p><p>Werewolves are not chaotic evil because humans think they are evil...They are chaotic evil because they are sentient intelligent creatures that slaughter other creatures without cause or remorse. The various were-creatures have different alignments because they have different temperments and inclinations. This sort of argument works pretty well though in an setting like ebberon, where alignment variations are part of the basic flavor of the world.</p><p></p><p>Basically this question should have gone in House rules, because nothing about how your situation seems to have been handled has bearing on the normal rules....except where advantageous.</p></blockquote><p></p>
[QUOTE="akbearfoot, post: 4547224, member: 33560"] I would be extremely offended as any other member of this particular adventure group...I'd be asking the DM 'Where are my free 2 levels worth of power with no disadvantage'. Because that is essentially what you were given. Or I guess since there is absolutely no drawback, the next time everyone is about to go up a level they can just ask you to bite them and they can voluntarily fail their saves. Your DM let you just 'spend' a year and didn't bother with the whole part where you go berserk on your first full moon and kill several innocent victims. Sounds anti-climactic after a neat sounding story arc where you got to save the day after wolfing out. Werewolves are not chaotic evil because humans think they are evil...They are chaotic evil because they are sentient intelligent creatures that slaughter other creatures without cause or remorse. The various were-creatures have different alignments because they have different temperments and inclinations. This sort of argument works pretty well though in an setting like ebberon, where alignment variations are part of the basic flavor of the world. Basically this question should have gone in House rules, because nothing about how your situation seems to have been handled has bearing on the normal rules....except where advantageous. [/QUOTE]
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Adding a werewolf template to an existing character, help please!
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