Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Adding an NPC mercenary to the party
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Trebor62" data-source="post: 4789698" data-attributes="member: 71781"><p>I would track the experience for the encounters as written for a party of five and level up your party of three at the same time a standard party of five would do so.</p><p> </p><p>Or you could just dispense with tracking Exp. and tell them they level up at some point in the adventure.</p><p> </p><p>Also since your party is two defenders and a striker I would scale back the encounters as you are doing but I would lose those monsters the party was least able to deal with, and keep the ones they can cope with better.</p><p> </p><p>As for the pay I would give the party the proper treasure for a party of three and just assume there is extra gold for the mercenary off scene.</p><p> </p><p>If your group likes role playing you can give them the treasure for three plus gold for the mercenary and them role play the pay negotiations.</p><p> </p><p>Finally if the mercenary is going to be a long term member of the group you could award treasure for four and count the mercenary as a equal member of the party. This will keep him leveling an equiped to the parties level so he can continue to be effective.</p><p> </p><p>Good luck</p></blockquote><p></p>
[QUOTE="Trebor62, post: 4789698, member: 71781"] I would track the experience for the encounters as written for a party of five and level up your party of three at the same time a standard party of five would do so. Or you could just dispense with tracking Exp. and tell them they level up at some point in the adventure. Also since your party is two defenders and a striker I would scale back the encounters as you are doing but I would lose those monsters the party was least able to deal with, and keep the ones they can cope with better. As for the pay I would give the party the proper treasure for a party of three and just assume there is extra gold for the mercenary off scene. If your group likes role playing you can give them the treasure for three plus gold for the mercenary and them role play the pay negotiations. Finally if the mercenary is going to be a long term member of the group you could award treasure for four and count the mercenary as a equal member of the party. This will keep him leveling an equiped to the parties level so he can continue to be effective. Good luck [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Adding an NPC mercenary to the party
Top