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Community
General Tabletop Discussion
*Pathfinder & Starfinder
adding and taking away skills
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<blockquote data-quote="Afrodyte" data-source="post: 1901515" data-attributes="member: 8713"><p>It's been discussed before, but unless you have the search feature for this site, you'll have to wade through a lot of other stuff to get to it. I can't find my original thoughts on the topic, but here is basically what I did:</p><p></p><p>Balance + Tumble = Acrobatics (Dex)</p><p>Bluff + Diplomacy = Persuade (Cha)</p><p>Climb + Jump + Swim + Run* = Athletics (Str). *I was always confused why Run is a feat when Climb, Swim, and Jump are skills.</p><p>Disable Device + Open Lock = Disable Device (Int)</p><p>Hide + Move Silently = Stealth/Sneak (Dex)</p><p>Listen + Spot + Search = Observe/Notice (Wis)</p><p></p><p></p><p></p><p>Actually, I don't think it'd screw anything up at all. Although with min-maxers and powergamers you'll always have the possibility of abusing the system, in general I think that, if explained to them, many players would welcome the opportunity to broaden their scope and flesh out their characters more. At the very least, it helps create a backup plan if the character covering one niche were somehow unable to do what they're supposed to do.</p><p></p><p></p><p></p><p>I haven't looked through BoIM, so I don't know. The PHB descriptions are pretty explicit about what is and is not allowed with the skills, but another take on them would be welcome.</p></blockquote><p></p>
[QUOTE="Afrodyte, post: 1901515, member: 8713"] It's been discussed before, but unless you have the search feature for this site, you'll have to wade through a lot of other stuff to get to it. I can't find my original thoughts on the topic, but here is basically what I did: Balance + Tumble = Acrobatics (Dex) Bluff + Diplomacy = Persuade (Cha) Climb + Jump + Swim + Run* = Athletics (Str). *I was always confused why Run is a feat when Climb, Swim, and Jump are skills. Disable Device + Open Lock = Disable Device (Int) Hide + Move Silently = Stealth/Sneak (Dex) Listen + Spot + Search = Observe/Notice (Wis) Actually, I don't think it'd screw anything up at all. Although with min-maxers and powergamers you'll always have the possibility of abusing the system, in general I think that, if explained to them, many players would welcome the opportunity to broaden their scope and flesh out their characters more. At the very least, it helps create a backup plan if the character covering one niche were somehow unable to do what they're supposed to do. I haven't looked through BoIM, so I don't know. The PHB descriptions are pretty explicit about what is and is not allowed with the skills, but another take on them would be welcome. [/QUOTE]
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adding and taking away skills
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