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Adding class levels to a monster - how much does the CR increase?
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<blockquote data-quote="Igfig" data-source="post: 6990363" data-attributes="member: 74153"><p>Good point. I should have specified that a class's "most iconic feature" is an entirely subjective matter; whatever <strong>you</strong> think is the most significant feature from that class is the feature you should put on it.</p><p></p><p></p><p>Also a good point. Combat Superiority, or other abilities with a specific number of uses and/or a range of effects to choose from, are definitely worth simplifying. For instance, when I make a monk NPC, instead of tracking Ki I just let them make Flurry-style attacks as a bonus action, and don't worry about tracking Ki or using the other Ki abilities.</p></blockquote><p></p>
[QUOTE="Igfig, post: 6990363, member: 74153"] Good point. I should have specified that a class's "most iconic feature" is an entirely subjective matter; whatever [B]you[/B] think is the most significant feature from that class is the feature you should put on it. Also a good point. Combat Superiority, or other abilities with a specific number of uses and/or a range of effects to choose from, are definitely worth simplifying. For instance, when I make a monk NPC, instead of tracking Ki I just let them make Flurry-style attacks as a bonus action, and don't worry about tracking Ki or using the other Ki abilities. [/QUOTE]
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Adding class levels to a monster - how much does the CR increase?
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