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General Tabletop Discussion
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Adding multiclass feats to prevent cheesy level dips and help true dual class level splits.
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<blockquote data-quote="Horwath" data-source="post: 7895917" data-attributes="member: 6801299"><p>Well, fighters special features except Extra attack are quite weak. </p><p></p><p>And rogue would add only half its level to Extra attack progress of fighter, that means 3rd attack at character level 15. 2nd attack would be at character level 7(fighter 4/rogue 3).</p><p></p><p>And if you pair fighter with another class with Extra attack feature, I don't think its too strong to give it full fighter progression as those combos are really bad if they are split on equall levels.</p><p></p><p>maybe sneak attack boost would be also good if second class gives only half its level to calculation also.</p><p>that would make rogue 10/ X 10 have 8d6 sneak attack at level 20 or 4d6 at lvl 11 (6/5 split).</p><p>But, sneak attack is still once per turn only.</p></blockquote><p></p>
[QUOTE="Horwath, post: 7895917, member: 6801299"] Well, fighters special features except Extra attack are quite weak. And rogue would add only half its level to Extra attack progress of fighter, that means 3rd attack at character level 15. 2nd attack would be at character level 7(fighter 4/rogue 3). And if you pair fighter with another class with Extra attack feature, I don't think its too strong to give it full fighter progression as those combos are really bad if they are split on equall levels. maybe sneak attack boost would be also good if second class gives only half its level to calculation also. that would make rogue 10/ X 10 have 8d6 sneak attack at level 20 or 4d6 at lvl 11 (6/5 split). But, sneak attack is still once per turn only. [/QUOTE]
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Adding multiclass feats to prevent cheesy level dips and help true dual class level splits.
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