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*Pathfinder & Starfinder
Adding stunts to D&D & using feats you qualify for
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<blockquote data-quote="Terath Ninir" data-source="post: 2493904" data-attributes="member: 47"><p>Okay, so I've been playing a lot of Exalted recently. In that game, you can do things called stunts. You describe the cool way you're going to do an action. The DM determines just *how* cool your action was, and gives you an extra 1, 2, or 3 dice on your roll.</p><p></p><p>It's a fun concept, but it doesn't translate directly into D&D well. Sure, you could get a bonus on your roll, but I don't think the game really needs any *more* bonuses on most rolls.</p><p></p><p>So my idea is to do something else with stunts. I was thinking specifically of feats: with a stunt, you have the one-time use of any feat you qualify for. So you can't do a whirlwind attack, unless you have all the prerequisite feats already, but you could use dodge.</p><p></p><p>It'd need some work, obviously -- like how do you work one-time metamagic use? -- but it seems like a cool idea.</p><p></p><p>So I bring it here for people to punch holes in the idea. And then offer suggestions on how to fix it so it works right. Y'all have done it for me before, so I have high hopes for this time. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Terath Ninir, post: 2493904, member: 47"] Okay, so I've been playing a lot of Exalted recently. In that game, you can do things called stunts. You describe the cool way you're going to do an action. The DM determines just *how* cool your action was, and gives you an extra 1, 2, or 3 dice on your roll. It's a fun concept, but it doesn't translate directly into D&D well. Sure, you could get a bonus on your roll, but I don't think the game really needs any *more* bonuses on most rolls. So my idea is to do something else with stunts. I was thinking specifically of feats: with a stunt, you have the one-time use of any feat you qualify for. So you can't do a whirlwind attack, unless you have all the prerequisite feats already, but you could use dodge. It'd need some work, obviously -- like how do you work one-time metamagic use? -- but it seems like a cool idea. So I bring it here for people to punch holes in the idea. And then offer suggestions on how to fix it so it works right. Y'all have done it for me before, so I have high hopes for this time. :) [/QUOTE]
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Adding stunts to D&D & using feats you qualify for
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