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Additional Dragon shaman feats
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<blockquote data-quote="humble minion" data-source="post: 3609767" data-attributes="member: 5948"><p>Just looking for a little feedback on a couple of homebrew feats:</p><p></p><p>Improved Draconic Aura</p><p>Prerequisites: Draconic Adaptation class feature, speak Draconic</p><p>Benefit: You improve the bonus granted by your draconic aura by +1</p><p></p><p>This one's fairly simple - a direct port of Song of the Heart from Eberron, modified for the DS. Both can be qualified for at level 3. Is this too early for this feat, since the bard has the additional balancing factor of limited bardic music uses when at low level?</p><p></p><p>Weakening Breath</p><p>Prerequisites: Gold Totem dragon, others?</p><p>Benefit: You can use your breath weapon to drain your foes strength, just like a gold dragon. Instead of breathing fire, you can choose to breathe a cone of weakening gas that inflicts one point of Strength damage per four class levels unless a Fortitude save is passed.</p><p></p><p>I really want to make this concept work somehow, because I'm running Savage Tide, and once we get past a certain point the dragon shaman's fire breath weapon is going to be utterly useless against 90% of enemies the party will be facing. But I'm really uncertain of the balance here. The 1/4 levels is roughly consistent with the amount of Str a gold dragon of equivalent HD and fire-cone-potency will do, but it seems rather weak. If I match the Str damage to a dragon of equivalent CR instead, then we can approximate it by saying the Str damage is 1 point per 1d6 of fire. Bear in mind it's damage rather than a penalty, so multiple breath weapons stack, but on the other hand at higher level (when I'm assuming this feat would become available) not many combats will last long enough to get more than one off anyway. Thoughts? What prerequisites should I require? What level should be the earliest this feat is accessible? Should I include other balancing factors, like a limit on uses/day or a greater time delay between breath weapons?</p></blockquote><p></p>
[QUOTE="humble minion, post: 3609767, member: 5948"] Just looking for a little feedback on a couple of homebrew feats: Improved Draconic Aura Prerequisites: Draconic Adaptation class feature, speak Draconic Benefit: You improve the bonus granted by your draconic aura by +1 This one's fairly simple - a direct port of Song of the Heart from Eberron, modified for the DS. Both can be qualified for at level 3. Is this too early for this feat, since the bard has the additional balancing factor of limited bardic music uses when at low level? Weakening Breath Prerequisites: Gold Totem dragon, others? Benefit: You can use your breath weapon to drain your foes strength, just like a gold dragon. Instead of breathing fire, you can choose to breathe a cone of weakening gas that inflicts one point of Strength damage per four class levels unless a Fortitude save is passed. I really want to make this concept work somehow, because I'm running Savage Tide, and once we get past a certain point the dragon shaman's fire breath weapon is going to be utterly useless against 90% of enemies the party will be facing. But I'm really uncertain of the balance here. The 1/4 levels is roughly consistent with the amount of Str a gold dragon of equivalent HD and fire-cone-potency will do, but it seems rather weak. If I match the Str damage to a dragon of equivalent CR instead, then we can approximate it by saying the Str damage is 1 point per 1d6 of fire. Bear in mind it's damage rather than a penalty, so multiple breath weapons stack, but on the other hand at higher level (when I'm assuming this feat would become available) not many combats will last long enough to get more than one off anyway. Thoughts? What prerequisites should I require? What level should be the earliest this feat is accessible? Should I include other balancing factors, like a limit on uses/day or a greater time delay between breath weapons? [/QUOTE]
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