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Additions to the Sorcerer/Wizard spell list
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<blockquote data-quote="Merlion" data-source="post: 1696307" data-attributes="member: 10397"><p>The first part is somewhat inacurate. there are no actual rules about what either arcane or divine magic can or cannot do. Their are guidlines about what they tend towards. The Shugenja in OA for instance is a divine nuker</p><p></p><p>Casting stat, spell failure or no, and source of the power are the only hard and fast rule differences between the two.</p><p></p><p>Also remember that spells are not arcane or divine, casting classes are.</p><p></p><p></p><p></p><p>You left in Spell Resistance, so thats good. Mages in my opnion should have ALL the anti magic magic (not to say no one else should have any, just that mages should have all thats avaible). Wizards and Sorcerers live and breathe magic, they should be the best at it, and the best at countering it.</p><p></p><p></p><p></p><p> </p><p></p><p>you mean the Cleric domain.</p><p></p><p></p><p></p><p> </p><p></p><p>Since the Cleric can already do almost everything the Wizard can to some extent magically, do several things better, and do it all in full plate with average BAB, twice the hitpoints and 2 good saves, why bother playing the wizard?</p><p></p><p></p><p></p><p> </p><p></p><p>But they have no low level ward an area spells with a basic effect (damage etc) unless you count alarm...and thats another of those things that to me all users of magic should have.</p><p></p><p></p><p></p><p> </p><p></p><p>I dont really see the connection.</p><p></p><p></p><p></p><p> </p><p></p><p>They are only "divine" right now because the only class than can cast them is a Divine spellcasting class. The spells are just there.</p><p></p><p></p><p> </p><p></p><p>Why? they have other banishment spells. And alignment and religion are not exclusive. Why cant a good or evil wizard use good or evil magic?</p><p></p><p></p><p></p><p> </p><p></p><p>Your right of course. But its a misplaced prejudice with only small support from the rules.</p><p></p><p>Especially when you consider the Bard.</p><p></p><p></p><p> </p><p></p><p>I own AU and like it very much. But I still like DnD despite its silly baggage.</p><p></p><p></p><p></p><p></p><p> </p><p></p><p>You've hit upon the very heart of both why the wizard spell list could use some additions, and why the Cleric is an overpowered class.</p><p></p><p>No combat=powerful magic.</p><p></p><p>Good combat=little to no magic.</p><p></p><p>Those too me have always been the two most important and basic class factors. Magic and combat. and they must be balanced.</p><p></p><p>The Wizard has only magic and NO combat ability, so he should have lots of magic.</p><p></p><p>The Cleric currently has way to much magic to have as much combat ability as they do.</p></blockquote><p></p>
[QUOTE="Merlion, post: 1696307, member: 10397"] The first part is somewhat inacurate. there are no actual rules about what either arcane or divine magic can or cannot do. Their are guidlines about what they tend towards. The Shugenja in OA for instance is a divine nuker Casting stat, spell failure or no, and source of the power are the only hard and fast rule differences between the two. Also remember that spells are not arcane or divine, casting classes are. You left in Spell Resistance, so thats good. Mages in my opnion should have ALL the anti magic magic (not to say no one else should have any, just that mages should have all thats avaible). Wizards and Sorcerers live and breathe magic, they should be the best at it, and the best at countering it. you mean the Cleric domain. Since the Cleric can already do almost everything the Wizard can to some extent magically, do several things better, and do it all in full plate with average BAB, twice the hitpoints and 2 good saves, why bother playing the wizard? But they have no low level ward an area spells with a basic effect (damage etc) unless you count alarm...and thats another of those things that to me all users of magic should have. I dont really see the connection. They are only "divine" right now because the only class than can cast them is a Divine spellcasting class. The spells are just there. Why? they have other banishment spells. And alignment and religion are not exclusive. Why cant a good or evil wizard use good or evil magic? Your right of course. But its a misplaced prejudice with only small support from the rules. Especially when you consider the Bard. I own AU and like it very much. But I still like DnD despite its silly baggage. You've hit upon the very heart of both why the wizard spell list could use some additions, and why the Cleric is an overpowered class. No combat=powerful magic. Good combat=little to no magic. Those too me have always been the two most important and basic class factors. Magic and combat. and they must be balanced. The Wizard has only magic and NO combat ability, so he should have lots of magic. The Cleric currently has way to much magic to have as much combat ability as they do. [/QUOTE]
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