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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Adept Warrior Monk
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<blockquote data-quote="Mike Myler" data-source="post: 8455804" data-attributes="member: 6726030"><p>Legendary Resistance is the skip a save trait you are thinking of. </p><p></p><p>Adepts burn through exertion <em>really</em> fast—33 of the possible features an adept can get require exertion, plus obviously any combat maneuvers they use. In comparison a fighter has a handful of features outside of combat maneuvers that use exertion, and the berserker, herald, ranger and rogue have fewer still. </p><p>Because of that adepts are making a lot more decisions about their resource usage (more so than an O5E monk I reckon, or any other A5E class; it's why they have that bonus exertion going on), but not every player is going to embrace that aspect of the class so one of the archetypes is keyed to make the resource more available than the others. It's something that get taxed for later in that archetype's capstone feature (Perfect Fist is cool but it is not cheap and costs more than almost every other thing an adept can do), and having only unarmed strikes to get that focus refresh negates one of the means to increase the critical threat range (adamantine weaponry). </p><p>Which brings us to the final bit: that focus refresh is a bit of a gambling mini-game for the adept player, and one of the reasons for the sprinkling of combat maneuvers among the lower degrees for very short windows of higher critical threat range. Is it better to try for a Stunning Strike or Paralyzing Strike and take a chance on the saving throw, or focus on the attack rolls instead and use a critical-friendly combat maneuver? Can you get advantage from your allies somehow? Will the marshal grant you an extra attack off-turn? Would it just be safer altogether to spend an action using Battle Meditation for a definite exertion gain and a big assault next turn, vice versa, or have you put all your focus features in the critical hits boat? </p><p></p><p>It's definitely a useful feature and makes the warrior-monk a very attractive pick, but if the player is using fair dice it shouldn't be activating constantly and as the most offensive-oriented archetype it's definitely the one that needs to have a bit more oomph in the exertion pool.</p></blockquote><p></p>
[QUOTE="Mike Myler, post: 8455804, member: 6726030"] Legendary Resistance is the skip a save trait you are thinking of. Adepts burn through exertion [I]really[/I] fast—33 of the possible features an adept can get require exertion, plus obviously any combat maneuvers they use. In comparison a fighter has a handful of features outside of combat maneuvers that use exertion, and the berserker, herald, ranger and rogue have fewer still. Because of that adepts are making a lot more decisions about their resource usage (more so than an O5E monk I reckon, or any other A5E class; it's why they have that bonus exertion going on), but not every player is going to embrace that aspect of the class so one of the archetypes is keyed to make the resource more available than the others. It's something that get taxed for later in that archetype's capstone feature (Perfect Fist is cool but it is not cheap and costs more than almost every other thing an adept can do), and having only unarmed strikes to get that focus refresh negates one of the means to increase the critical threat range (adamantine weaponry). Which brings us to the final bit: that focus refresh is a bit of a gambling mini-game for the adept player, and one of the reasons for the sprinkling of combat maneuvers among the lower degrees for very short windows of higher critical threat range. Is it better to try for a Stunning Strike or Paralyzing Strike and take a chance on the saving throw, or focus on the attack rolls instead and use a critical-friendly combat maneuver? Can you get advantage from your allies somehow? Will the marshal grant you an extra attack off-turn? Would it just be safer altogether to spend an action using Battle Meditation for a definite exertion gain and a big assault next turn, vice versa, or have you put all your focus features in the critical hits boat? It's definitely a useful feature and makes the warrior-monk a very attractive pick, but if the player is using fair dice it shouldn't be activating constantly and as the most offensive-oriented archetype it's definitely the one that needs to have a bit more oomph in the exertion pool. [/QUOTE]
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Adept Warrior Monk
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