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Adjudicating Find the Path
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<blockquote data-quote="Sagiro" data-source="post: 1479915" data-attributes="member: 726"><p>As a DM, I find that my players often make good use of the spell <em>find the path</em>. And while it hasn't been a problem, we often have debates on just how this spell may be used, and I fear my decisions regarding it may (or have) become arbitrary.</p><p></p><p>First, here's the spell text from the SRD: </p><p></p><p>"The recipient of this spell can find the shortest, most direct physical route to a specified destination, be it the way into or out of a locale. The locale can be outdoors, underground, or even inside a <em>maze</em> spell. <em>Find the path</em> works with respect to locations, not objects or creatures at a locale. The location must be on the same plane as you are at the time of casting.</p><p></p><p>The spell enables the subject to sense the correct direction that will eventually lead it to its destination, indicating at appropriate times the exact path to follow or physical actions to take. For example, the spell enables the subject to sense trip wires or the proper word to bypass a glyph of warding. The spell ends when the destination is reached or the duration expires, whichever comes first. Find the path can be used to remove the subject and its companions from the effect of a maze spell in a single round."</p><p></p><p>While I don't have the PH with me, I recall that it gives these examples: </p><p></p><p>"a forest with a green dragon" (NO)</p><p>"the location of a hoard of platinum pieces" (NO)</p><p>"the exit to this dungeon" (YES)</p><p></p><p>From this I gather that you cannot name a location that might be one of several identical locations. But how would you adjudicate these examples:</p><p></p><p>"the forest where the green dragon Kizarvexius lives."</p><p>"the location of the nearest hoard of platinum pieces."</p><p>"the exit to this dungon guarded by the fewest creatures."</p><p>"the closest exit to this dungeon that is not the one we came through."</p><p>"the room in this dungeon that contains the Spear of Legendary Pointiness."</p><p></p><p>All of these are clearly specific locations, but some of them are defined only by an object or objects at that location, thus seeming to circumvent the intent of the spell that it not work on objects.</p><p></p><p>In other words, while the spell says it works "with respect to locations, not objects or creatures at a locale," there's a fine line betwen "Joe" and "Joe's location." That is, while it's obvious you can use the spell to find "Joe's house," and cannot use it find "Joe," could you use it to find "The location where Joe currently exists?" </p><p></p><p>It would be nice to have a hard and fast rule by which any proposed location could be approved or denied. Is there one?</p><p></p><p>-Sagiro</p></blockquote><p></p>
[QUOTE="Sagiro, post: 1479915, member: 726"] As a DM, I find that my players often make good use of the spell [i]find the path[/i]. And while it hasn't been a problem, we often have debates on just how this spell may be used, and I fear my decisions regarding it may (or have) become arbitrary. First, here's the spell text from the SRD: "The recipient of this spell can find the shortest, most direct physical route to a specified destination, be it the way into or out of a locale. The locale can be outdoors, underground, or even inside a [i]maze[/i] spell. [i]Find the path[/i] works with respect to locations, not objects or creatures at a locale. The location must be on the same plane as you are at the time of casting. The spell enables the subject to sense the correct direction that will eventually lead it to its destination, indicating at appropriate times the exact path to follow or physical actions to take. For example, the spell enables the subject to sense trip wires or the proper word to bypass a glyph of warding. The spell ends when the destination is reached or the duration expires, whichever comes first. Find the path can be used to remove the subject and its companions from the effect of a maze spell in a single round." While I don't have the PH with me, I recall that it gives these examples: "a forest with a green dragon" (NO) "the location of a hoard of platinum pieces" (NO) "the exit to this dungeon" (YES) From this I gather that you cannot name a location that might be one of several identical locations. But how would you adjudicate these examples: "the forest where the green dragon Kizarvexius lives." "the location of the nearest hoard of platinum pieces." "the exit to this dungon guarded by the fewest creatures." "the closest exit to this dungeon that is not the one we came through." "the room in this dungeon that contains the Spear of Legendary Pointiness." All of these are clearly specific locations, but some of them are defined only by an object or objects at that location, thus seeming to circumvent the intent of the spell that it not work on objects. In other words, while the spell says it works "with respect to locations, not objects or creatures at a locale," there's a fine line betwen "Joe" and "Joe's location." That is, while it's obvious you can use the spell to find "Joe's house," and cannot use it find "Joe," could you use it to find "The location where Joe currently exists?" It would be nice to have a hard and fast rule by which any proposed location could be approved or denied. Is there one? -Sagiro [/QUOTE]
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