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Adjudicating Immediate actions
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<blockquote data-quote="KarinsDad" data-source="post: 2825313" data-attributes="member: 2011"><p>I have a period of time in my game where I have any characters beyond 30 feet make a Listen or Spot roll to hear or see the spell caster casting a non-obvious spell (i.e. not Fireball, Mirror Image, Magic Missile, etc.). If you miss this roll, you might hear or see what is going on, but you did not hear or see it clearly enough to get a Spellcraft roll. Within 30 feet, this roll is not required.</p><p></p><p>I then give the PCs who were either within 30 feet or who made the Listen/Spot roll a Spellcraft roll to determine what spell is being cast. I then often write the name of the spell down on a piece of paper for those who made the Spellcraft roll.</p><p></p><p>This takes 30 seconds or so of real time to do. In this time period, a player has plenty of time to interrupt with an Instantaneous spell.</p><p></p><p>Granted, there is less time here for obvious spells since we generally do not roll for those. We only roll Spellcraft for those if they are rare spells that the players are unlikely to recognize (i.e. I just say that PCs 1, 2, and 3 make a saving throw from the Fireball for obvious spells).</p><p></p><p>Btw, in my campaign, PCs can only speak on their turns, hence, the reason I do not just name out loud the spell if someone makes the Spellcraft roll.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 2825313, member: 2011"] I have a period of time in my game where I have any characters beyond 30 feet make a Listen or Spot roll to hear or see the spell caster casting a non-obvious spell (i.e. not Fireball, Mirror Image, Magic Missile, etc.). If you miss this roll, you might hear or see what is going on, but you did not hear or see it clearly enough to get a Spellcraft roll. Within 30 feet, this roll is not required. I then give the PCs who were either within 30 feet or who made the Listen/Spot roll a Spellcraft roll to determine what spell is being cast. I then often write the name of the spell down on a piece of paper for those who made the Spellcraft roll. This takes 30 seconds or so of real time to do. In this time period, a player has plenty of time to interrupt with an Instantaneous spell. Granted, there is less time here for obvious spells since we generally do not roll for those. We only roll Spellcraft for those if they are rare spells that the players are unlikely to recognize (i.e. I just say that PCs 1, 2, and 3 make a saving throw from the Fireball for obvious spells). Btw, in my campaign, PCs can only speak on their turns, hence, the reason I do not just name out loud the spell if someone makes the Spellcraft roll. [/QUOTE]
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