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*Pathfinder & Starfinder
Adjudicating Immediate actions
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<blockquote data-quote="KarinsDad" data-source="post: 2833259" data-attributes="member: 2011"><p>In our game, virtually every spell cast by an NPC has one or two rolls per (for the most part spell casting) PC:</p><p></p><p>1) A Spot or Listen roll by any character (who wants to do so) beyond 30 feet of the NPC caster in order to see or hear enough of the casting to make a Spellcraft roll.</p><p></p><p>2) A Spellcraft roll by any character (again, who wants and can do so) within 30 feet or who made the Spot or Listen roll.</p><p></p><p>These 10 seconds or so of rolling per NPC spell cast has not significantly slowed down the game. Plus, our players WANT to know what the NPCs are casting, hence, they look forward to making these rolls. And, most NPCs do not cast spells anyway, so this is not the norm.</p><p></p><p>The game is for the players to enjoy. My players enjoy knowing what is happening in combat and do not consider it a problem to roll to find out. Not one player has said a single negative word about this.</p><p></p><p>Combat does not need to be rushed to the point that a DM does not allow a player to perform an Immediate Action. Even saying "The Ogre moves up to the Dwarf and swings his massive club, threatening to crush him" and pausing for just an instant is not a big deal.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 2833259, member: 2011"] In our game, virtually every spell cast by an NPC has one or two rolls per (for the most part spell casting) PC: 1) A Spot or Listen roll by any character (who wants to do so) beyond 30 feet of the NPC caster in order to see or hear enough of the casting to make a Spellcraft roll. 2) A Spellcraft roll by any character (again, who wants and can do so) within 30 feet or who made the Spot or Listen roll. These 10 seconds or so of rolling per NPC spell cast has not significantly slowed down the game. Plus, our players WANT to know what the NPCs are casting, hence, they look forward to making these rolls. And, most NPCs do not cast spells anyway, so this is not the norm. The game is for the players to enjoy. My players enjoy knowing what is happening in combat and do not consider it a problem to roll to find out. Not one player has said a single negative word about this. Combat does not need to be rushed to the point that a DM does not allow a player to perform an Immediate Action. Even saying "The Ogre moves up to the Dwarf and swings his massive club, threatening to crush him" and pausing for just an instant is not a big deal. [/QUOTE]
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