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Adjudicating Melee
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<blockquote data-quote="iserith" data-source="post: 6547603" data-attributes="member: 97077"><p>"How to Play" (Basic Rules, page 3) states that the basic conversation of the game goes like this:</p><p> </p><p>1. The DM describes the environment.</p><p>2. The players describe what they want to do.</p><p>3. The DM narrates the results of the adventurers' actions.</p><p> </p><p>With that in mind, consider the following interaction.</p><p> </p><p><strong>DM:</strong> The orc thumps his greataxe against his hide armor, roaring and shouting curses in the low tongue as he challenges you to fight. What do you do?</p><p><strong>Fighter:</strong> "I'm going to kill you and take your pie!" I close the distance between the orc and myself, bringing my greatsword down on him!</p><p><strong>DM:</strong> The orc raises up his greataxe to defend himself, a scowl on his porcine face. Make an attack roll.</p><p><strong>Fighter:</strong> *rolls* 11.</p><p><strong>DM </strong>(orc has AC 13): Your sword clashes with the orc's greataxe with a terrible clamor. The force of the blow nearly brings the orc to his knees. Roll just your weapon damage dice - then the orc is going to get a counterattack as a reaction before taking his turn.</p><p> </p><p>What do you think of this DM's ruling? Do the rules support such a ruling? How would you take it if you were playing the fighter? Would you prefer to be given a choice of missing outright or doing damage but opening yourself up to a reaction attack? What if the fighter missed by more than two?</p><p> </p><p>Feel free to make whatever other assumptions you want about the situation, just make a note of what assumptions you're making to avoid someone hitting you with a "Well, <em>actually</em>..." (Ugh.)</p><p></p><p>(Disclaimer: I posted this on the WotC forums as well so as to get responses from a broader group of players and DMs.)</p></blockquote><p></p>
[QUOTE="iserith, post: 6547603, member: 97077"] "How to Play" (Basic Rules, page 3) states that the basic conversation of the game goes like this: 1. The DM describes the environment. 2. The players describe what they want to do. 3. The DM narrates the results of the adventurers' actions. With that in mind, consider the following interaction. [B]DM:[/B] The orc thumps his greataxe against his hide armor, roaring and shouting curses in the low tongue as he challenges you to fight. What do you do? [B]Fighter:[/B] "I'm going to kill you and take your pie!" I close the distance between the orc and myself, bringing my greatsword down on him! [B]DM:[/B] The orc raises up his greataxe to defend himself, a scowl on his porcine face. Make an attack roll. [B]Fighter:[/B] *rolls* 11. [B]DM [/B](orc has AC 13): Your sword clashes with the orc's greataxe with a terrible clamor. The force of the blow nearly brings the orc to his knees. Roll just your weapon damage dice - then the orc is going to get a counterattack as a reaction before taking his turn. What do you think of this DM's ruling? Do the rules support such a ruling? How would you take it if you were playing the fighter? Would you prefer to be given a choice of missing outright or doing damage but opening yourself up to a reaction attack? What if the fighter missed by more than two? Feel free to make whatever other assumptions you want about the situation, just make a note of what assumptions you're making to avoid someone hitting you with a "Well, [I]actually[/I]..." (Ugh.) (Disclaimer: I posted this on the WotC forums as well so as to get responses from a broader group of players and DMs.) [/QUOTE]
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