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Adjudicating Melee
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<blockquote data-quote="iserith" data-source="post: 6547752" data-attributes="member: 97077"><p>My gut says it's a good deal for the fighter when you factor in the damage on a miss that happened after the fighter's first attack. But my gut is full of you-know-what so who can say whether it's right or not. <a href="http://community.wizards.com/comment/51875616#comment-51875616" target="_blank">Another poster has indicated</a> it's a good trade for the fighter on average. Who is correct?</p><p></p><p></p><p></p><p>The assumption being made in your inquiry is that I have or will be making such a ruling in my game. I've made no statement to that effect. I'm posing a hypothetical and asking whether it's in line with the rules and how someone in the position of the fighter would receive it. (I avoided saying "Well, <em>actually</em>..." here. Yay!) My inquiry on math was just to see how it broke down statistically.</p><p></p><p>As for how many hit points a creature has, I don't mind sharing that provided the player describes an action for the character that might enable him or her to learn that information e.g. "I try to quickly size up the enemy to determine what kind of punishment it can take."</p></blockquote><p></p>
[QUOTE="iserith, post: 6547752, member: 97077"] My gut says it's a good deal for the fighter when you factor in the damage on a miss that happened after the fighter's first attack. But my gut is full of you-know-what so who can say whether it's right or not. [URL="http://community.wizards.com/comment/51875616#comment-51875616"]Another poster has indicated[/URL] it's a good trade for the fighter on average. Who is correct? The assumption being made in your inquiry is that I have or will be making such a ruling in my game. I've made no statement to that effect. I'm posing a hypothetical and asking whether it's in line with the rules and how someone in the position of the fighter would receive it. (I avoided saying "Well, [I]actually[/I]..." here. Yay!) My inquiry on math was just to see how it broke down statistically. As for how many hit points a creature has, I don't mind sharing that provided the player describes an action for the character that might enable him or her to learn that information e.g. "I try to quickly size up the enemy to determine what kind of punishment it can take." [/QUOTE]
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