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General Tabletop Discussion
*Dungeons & Dragons
Adjudicating Melee
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<blockquote data-quote="iserith" data-source="post: 6549822" data-attributes="member: 97077"><p>Let's assume the DM has already addressed that with the players as a given.</p><p></p><p>On the one hand, we know that the DM can choose to invoke a mechanic at any given time when he or she decides that there is uncertainty in the outcome of an adventurer's action. If the DM decides you auto-hit or auto-miss, you do. If the DM decides your attempt to pick the lock automatically works or automatically fails, it does. If the DM decides your attempt to pick the lock results in you picking the lock, but setting off an alarm, it does. The DM decides if there is uncertainty, what rules to use to resolve it, and what the resolution looks like.</p><p></p><p>Why then do we see the objection to "Success at a Cost" as if the DM doesn't already control when rules are invoked, when dice are rolled, and what is narrated in the aftermath?</p><p></p><p>I feel like we're just not getting to the real heart of the objection in this discussion. I would like to know what it is.</p></blockquote><p></p>
[QUOTE="iserith, post: 6549822, member: 97077"] Let's assume the DM has already addressed that with the players as a given. On the one hand, we know that the DM can choose to invoke a mechanic at any given time when he or she decides that there is uncertainty in the outcome of an adventurer's action. If the DM decides you auto-hit or auto-miss, you do. If the DM decides your attempt to pick the lock automatically works or automatically fails, it does. If the DM decides your attempt to pick the lock results in you picking the lock, but setting off an alarm, it does. The DM decides if there is uncertainty, what rules to use to resolve it, and what the resolution looks like. Why then do we see the objection to "Success at a Cost" as if the DM doesn't already control when rules are invoked, when dice are rolled, and what is narrated in the aftermath? I feel like we're just not getting to the real heart of the objection in this discussion. I would like to know what it is. [/QUOTE]
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Adjudicating Melee
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