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General Tabletop Discussion
*Dungeons & Dragons
Adjudicating Readied Actions
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<blockquote data-quote="Dr. Zoom" data-source="post: 84321" data-attributes="member: 409"><p>I will try to answer these as best I can. My players do not Ready much, so I do not have to adjudicate it on a regular basis.</p><p></p><p></p><p>The DMG, pages 63 & 64, has a helpful section entitled "Adjudicating the Ready Action." You might want to take a look at it. The direct answer to your question is that you should be as specific as possible. Your DM should not let you be too vague.</p><p></p><p></p><p>Too vague on both counts. "Going" is not an action, at least not one defined by the game rules. Further, you will have to specify what that "something" is that will trigger your readied action. Example: I will shoot my crossbow at the wizard if he casts a spell.</p><p></p><p></p><p>Twitches is too vague. I would make you choose one or more of the options you listed in parentheses or another not listed as your condition, but not all of them.</p><p> </p><p></p><p>Same problem here with the "twitches" part. Also, you do not have to specify a 5 foot step. You are readying a partial action, which allows a 5 foot step by definition, unless of course you already moved. In that case, no 5 foot step this turn.</p><p> </p><p></p><p>In some situations, Yes, according to DMG page 63. Counterspell is not one of them.</p><p> </p><p></p><p>I am uncertain about this one. I am pretty sure the answer is no, because you cannot change your the action you readied from counterspell to cast a spell (two different actions).</p><p></p><p></p><p></p><p>Again, I think the answer is no. Spellcraft is only a free action when you counterspell, I think. If not, then you may be able to do this. Normally a skill requires either a move-equivalent action, a standard action, or a full-round action. You cannot take both a move-equivalent action and cast a spell during your partial action.</p></blockquote><p></p>
[QUOTE="Dr. Zoom, post: 84321, member: 409"] I will try to answer these as best I can. My players do not Ready much, so I do not have to adjudicate it on a regular basis. The DMG, pages 63 & 64, has a helpful section entitled "Adjudicating the Ready Action." You might want to take a look at it. The direct answer to your question is that you should be as specific as possible. Your DM should not let you be too vague. Too vague on both counts. "Going" is not an action, at least not one defined by the game rules. Further, you will have to specify what that "something" is that will trigger your readied action. Example: I will shoot my crossbow at the wizard if he casts a spell. Twitches is too vague. I would make you choose one or more of the options you listed in parentheses or another not listed as your condition, but not all of them. Same problem here with the "twitches" part. Also, you do not have to specify a 5 foot step. You are readying a partial action, which allows a 5 foot step by definition, unless of course you already moved. In that case, no 5 foot step this turn. In some situations, Yes, according to DMG page 63. Counterspell is not one of them. I am uncertain about this one. I am pretty sure the answer is no, because you cannot change your the action you readied from counterspell to cast a spell (two different actions). Again, I think the answer is no. Spellcraft is only a free action when you counterspell, I think. If not, then you may be able to do this. Normally a skill requires either a move-equivalent action, a standard action, or a full-round action. You cannot take both a move-equivalent action and cast a spell during your partial action. [/QUOTE]
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