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General Tabletop Discussion
*Dungeons & Dragons
Adjudicating Readied Actions
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<blockquote data-quote="RedShirtNo5" data-source="post: 86109" data-attributes="member: 173"><p>Spider:</p><p></p><p>My take is that readied actions are supposed to be triggered by things you can tell with a glance. If you need to examine or consider, either you can't ready or there's a chance you will loose your action or trigger the action accidentially. </p><p></p><p>I would permit "If they do anything except drop their weapons", since it seems fairly straightforward. I know there's no facing, but if the cultists surround you and one decides to attack, I would be a chance you don't notice in time. </p><p></p><p>I would also permit "If they take any hostile action", but like Icebear have a chance for mishap.</p><p></p><p></p><p>Icebear & Pielorinho:</p><p></p><p>I sort of agree with this concept in terms of fairness, but I think it eventually needs a house rule. </p><p></p><p>I don't agree this should be considered as a delay. A player can't retroactively decide whether they readied an action or were delaying, and the same goes for NPCs. If you readied an action, you get only a partial action, whereas if you delayed you can take a full action. Do the archers get to take a full round attack or a partial attack? What if the archers took a move or MEA before they readied?</p><p></p><p>Also, there are situations that also feel unfair, but aren't so clear. What if the person decides to run down a long corridor. When they have done 3/4 of their move, they pass an alcove and suffer a readied attack from an archer. They still have 1/4 of the move left. Is the archer's intiative now before or after the runner? What about 5/6? 7/8?</p><p></p><p>I don't have a good solution to offer yet. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p><p></p><p>-RedShirt</p></blockquote><p></p>
[QUOTE="RedShirtNo5, post: 86109, member: 173"] Spider: My take is that readied actions are supposed to be triggered by things you can tell with a glance. If you need to examine or consider, either you can't ready or there's a chance you will loose your action or trigger the action accidentially. I would permit "If they do anything except drop their weapons", since it seems fairly straightforward. I know there's no facing, but if the cultists surround you and one decides to attack, I would be a chance you don't notice in time. I would also permit "If they take any hostile action", but like Icebear have a chance for mishap. Icebear & Pielorinho: I sort of agree with this concept in terms of fairness, but I think it eventually needs a house rule. I don't agree this should be considered as a delay. A player can't retroactively decide whether they readied an action or were delaying, and the same goes for NPCs. If you readied an action, you get only a partial action, whereas if you delayed you can take a full action. Do the archers get to take a full round attack or a partial attack? What if the archers took a move or MEA before they readied? Also, there are situations that also feel unfair, but aren't so clear. What if the person decides to run down a long corridor. When they have done 3/4 of their move, they pass an alcove and suffer a readied attack from an archer. They still have 1/4 of the move left. Is the archer's intiative now before or after the runner? What about 5/6? 7/8? I don't have a good solution to offer yet. :confused: -RedShirt [/QUOTE]
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