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General Tabletop Discussion
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Adjudicating Readied Actions
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<blockquote data-quote="IceBear" data-source="post: 86218" data-attributes="member: 1118"><p>That's what I thought the offical policy was. I use the "move and casting" at the same time description as it was the only way my party would buy why that would cause cause an AoO </p><p></p><p>(Player: Wait, I can move back 30ft and do nothing and not suffer an AoO, but if I move back 30ft and cast a spell, drink a potion, etc I do? </p><p></p><p>Me: Yes, because in the second case you are opening yourself up for an AoO.</p><p></p><p>Player: Why? Isn't that movement the same as if I just moved back 30ft?</p><p></p><p>Me: No, because in order to cast a spell in the same 6 second round, you would have to be less concerned about your defenses - you are rushing.</p><p></p><p>Player: Why? If I moved back 60ft I wouldn't suffer an AoO so that must take the same amout of time as a move and cast action, but that doesn't cause an AoO.</p><p></p><p>Me: *sigh* Ok, then lets assume that in order to move and cast a spell, or move and drink a potion, during the movement you are preparing the spell, potion, whatever as you move back and that's why you suffer the AoO?</p><p></p><p>Player: I can live with that</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />)</p><p></p><p>Anyway, I thought that the AoO didn't disrupt the spell, but I wasn't sure.</p><p></p><p>BTW - are you sure that you have to declare the partial action completely with readied action. I would have allowed someone to say they would attack if X, and then if X I'd allow them to describe the attack option - which I thought included a charge.</p><p></p><p>IceBear</p></blockquote><p></p>
[QUOTE="IceBear, post: 86218, member: 1118"] That's what I thought the offical policy was. I use the "move and casting" at the same time description as it was the only way my party would buy why that would cause cause an AoO (Player: Wait, I can move back 30ft and do nothing and not suffer an AoO, but if I move back 30ft and cast a spell, drink a potion, etc I do? Me: Yes, because in the second case you are opening yourself up for an AoO. Player: Why? Isn't that movement the same as if I just moved back 30ft? Me: No, because in order to cast a spell in the same 6 second round, you would have to be less concerned about your defenses - you are rushing. Player: Why? If I moved back 60ft I wouldn't suffer an AoO so that must take the same amout of time as a move and cast action, but that doesn't cause an AoO. Me: *sigh* Ok, then lets assume that in order to move and cast a spell, or move and drink a potion, during the movement you are preparing the spell, potion, whatever as you move back and that's why you suffer the AoO? Player: I can live with that :D) Anyway, I thought that the AoO didn't disrupt the spell, but I wasn't sure. BTW - are you sure that you have to declare the partial action completely with readied action. I would have allowed someone to say they would attack if X, and then if X I'd allow them to describe the attack option - which I thought included a charge. IceBear [/QUOTE]
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