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Community
General Tabletop Discussion
*Dungeons & Dragons
Adjudicating Torture
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<blockquote data-quote="Pielorinho" data-source="post: 111708" data-attributes="member: 259"><p>I think the simplest way to do it would be for the torturer to make an Intimidate check opposed by a Will save. If the torturer wins, the victim spills the beans.</p><p></p><p>That wouldn't be superfun, though, so here are some other suggestions:</p><p></p><p>-Profession: torturer. A character with 5 or more ranks in Intimidation gets a +2 synergy bonus to rolls.</p><p>-The torturer can inflict damage to the victim to gain a bonus on her skill check. Every 2 points of real damage, or every 3 points of subdual damage, grant a +1 circumstance bonus on the skill check. She can choose how much damage to inflict on a helpless victim, but she doesn't know how many HP the victim has left, unless she makes a successful Heal check (DC 15 + victim's level or HD)</p><p>-A victim makes a Will save to stay silent, DC equal to the torturer's skill check. If the victim fails, he talks.</p><p>-A victim who chooses or is forced to talk can make a bluff check, opposed by any listener's sense motive check, to lie. For each day of successive torture, the victim suffers a -2 circumstance penalty on all bluff checks.</p><p></p><p>How does that work?</p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 111708, member: 259"] I think the simplest way to do it would be for the torturer to make an Intimidate check opposed by a Will save. If the torturer wins, the victim spills the beans. That wouldn't be superfun, though, so here are some other suggestions: -Profession: torturer. A character with 5 or more ranks in Intimidation gets a +2 synergy bonus to rolls. -The torturer can inflict damage to the victim to gain a bonus on her skill check. Every 2 points of real damage, or every 3 points of subdual damage, grant a +1 circumstance bonus on the skill check. She can choose how much damage to inflict on a helpless victim, but she doesn't know how many HP the victim has left, unless she makes a successful Heal check (DC 15 + victim's level or HD) -A victim makes a Will save to stay silent, DC equal to the torturer's skill check. If the victim fails, he talks. -A victim who chooses or is forced to talk can make a bluff check, opposed by any listener's sense motive check, to lie. For each day of successive torture, the victim suffers a -2 circumstance penalty on all bluff checks. How does that work? Daniel [/QUOTE]
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Adjudicating Torture
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