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General Tabletop Discussion
*Dungeons & Dragons
Adjudicating Torture
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<blockquote data-quote="DWARF" data-source="post: 112122" data-attributes="member: 863"><p>I'd think for torture, for every session of torture they should make a Fort save against something, maybe damage inflicted. Then, for every time they fail a FORT save, they get a -5 to their WILL save for the day, and a -1 cumulative for the remaining days. Also, every day of torture, despite the outcome of the FORT save, will incur a cumulative -1 to the FORT save. At the end of the day, they make a WILL save against an intimidate check to see if they spill the beans.</p><p></p><p>So that accounts for those of good muscular endurance who can resist the pain of torture, and those that have good wills that are slowly wittled down over time.</p><p></p><p>As an example, say a cleric of extremely strong mental hardness is captured and tortured. The first day, he resists the pain (FORT) and resists the torture (WILL). On day 2, he again resists the pain (FORT at -1 due to previous days torture) and resists the torture (WILL). On day 3, he fails to resist the pain (FORT at -2 due to previous days torture) and is almost overcome (Will at -5 due to days pain). On day 4 he resists the pain (FORT at -3 due to previous days torture) but gives in to the inquisitors sweet words (WILL at -1 due to previous days pain). </p><p></p><p>As for players not liking it, numbers is numbers. They don't complain when a monster critically hits them and drops their hit points and they die, right? So why should it bother them that their mind might give out as well?</p></blockquote><p></p>
[QUOTE="DWARF, post: 112122, member: 863"] I'd think for torture, for every session of torture they should make a Fort save against something, maybe damage inflicted. Then, for every time they fail a FORT save, they get a -5 to their WILL save for the day, and a -1 cumulative for the remaining days. Also, every day of torture, despite the outcome of the FORT save, will incur a cumulative -1 to the FORT save. At the end of the day, they make a WILL save against an intimidate check to see if they spill the beans. So that accounts for those of good muscular endurance who can resist the pain of torture, and those that have good wills that are slowly wittled down over time. As an example, say a cleric of extremely strong mental hardness is captured and tortured. The first day, he resists the pain (FORT) and resists the torture (WILL). On day 2, he again resists the pain (FORT at -1 due to previous days torture) and resists the torture (WILL). On day 3, he fails to resist the pain (FORT at -2 due to previous days torture) and is almost overcome (Will at -5 due to days pain). On day 4 he resists the pain (FORT at -3 due to previous days torture) but gives in to the inquisitors sweet words (WILL at -1 due to previous days pain). As for players not liking it, numbers is numbers. They don't complain when a monster critically hits them and drops their hit points and they die, right? So why should it bother them that their mind might give out as well? [/QUOTE]
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Adjudicating Torture
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