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General Tabletop Discussion
*Dungeons & Dragons
Adjudicating Torture
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<blockquote data-quote="Lela" data-source="post: 112271" data-attributes="member: 1216"><p><strong>It's his character. Let him choose.</strong></p><p></p><p>There is no choice on whether or not he would crack. Given enough time, anyone and everyone spills their guts. What he would say is up for grabs (to tell the truth or tell what you think they want to hear, that is the question.</p><p></p><p>Too be honest, in spite of this, I would ask the player directly. How do you want to play this out. We would obviously have a discussion and he would have some major say. If he thinks his character would hold out for a while, then hay, we can go with that. If he thinks his character, as a Paladin, isn't affected by torture (the fear thing), then yep we go with that to. </p><p></p><p>This allows you to go by the maturity of the player, the investment he has put into the character, and any emotional or physical background he may or may not have had with the subject. It keeps you from accidentally alianating someone you like. It also doesn't allow for whinning, as the player was the one who made the choice.</p></blockquote><p></p>
[QUOTE="Lela, post: 112271, member: 1216"] [b]It's his character. Let him choose.[/b] There is no choice on whether or not he would crack. Given enough time, anyone and everyone spills their guts. What he would say is up for grabs (to tell the truth or tell what you think they want to hear, that is the question. Too be honest, in spite of this, I would ask the player directly. How do you want to play this out. We would obviously have a discussion and he would have some major say. If he thinks his character would hold out for a while, then hay, we can go with that. If he thinks his character, as a Paladin, isn't affected by torture (the fear thing), then yep we go with that to. This allows you to go by the maturity of the player, the investment he has put into the character, and any emotional or physical background he may or may not have had with the subject. It keeps you from accidentally alianating someone you like. It also doesn't allow for whinning, as the player was the one who made the choice. [/QUOTE]
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Adjudicating Torture
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