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General Tabletop Discussion
*Dungeons & Dragons
Adjudicating Torture
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<blockquote data-quote="Epametheus" data-source="post: 114475" data-attributes="member: 719"><p>Magically, if truth detection is available, then the available clerics might as well go medieval on the prisoner -- use multiple Bestow Curses to impose a -4 on all checks, -6 to Str, Dex, Wis, and Cha, and something really aggravating, like "breathing hurts."</p><p></p><p>A character with multiple curses slapped on him or her isn't going to be of much help once rescued...</p><p></p><p>As for the character breaking, that's simple -- discuss it with the player. Unless your player is a putz, (s)he should be reasonable enough to give a general time frame for his/her character cracking.</p><p></p><p>Seriously, all Profession (Torturer) really does is help determine how much gold per week someone can make at that job... Doing more beyond that would pretty much involve making it a seperate skill (and figuring out which classes can take it), and balancing it. Allowing it to set a Will save with a skill check is actually really strong -- skills advance much faster than saves...</p></blockquote><p></p>
[QUOTE="Epametheus, post: 114475, member: 719"] Magically, if truth detection is available, then the available clerics might as well go medieval on the prisoner -- use multiple Bestow Curses to impose a -4 on all checks, -6 to Str, Dex, Wis, and Cha, and something really aggravating, like "breathing hurts." A character with multiple curses slapped on him or her isn't going to be of much help once rescued... As for the character breaking, that's simple -- discuss it with the player. Unless your player is a putz, (s)he should be reasonable enough to give a general time frame for his/her character cracking. Seriously, all Profession (Torturer) really does is help determine how much gold per week someone can make at that job... Doing more beyond that would pretty much involve making it a seperate skill (and figuring out which classes can take it), and balancing it. Allowing it to set a Will save with a skill check is actually really strong -- skills advance much faster than saves... [/QUOTE]
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Adjudicating Torture
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