Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Adjudicating Unusual Actions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 7836574" data-attributes="member: 4937"><p>The problem I have with a gonzo campaign is that they have implicit or explicit meta-rules like "the rule of cool" or more likely "the rule of funny" where rulings are made based on the GM's desired outcome rather than based on any sense of fairness. This makes it almost impossible as a player to predict how a GM is going to rule because "cool" and "funny" are such subjective things - imagine the GM has a sadistic streak for example.</p><p></p><p>There are an almost infinite number of problems with the ballista strategy. First, it's not going to be easy to hit a flying target with a large siege weapon. So I'd pretty much be expecting the PC's to spend a 'True Strike' or other spell resource to get this to happen outside of luck.</p><p></p><p>But this also has to happen with the ballista trailing a stout line. Weight matters here, so range has to be more or less point blank or that ballista bolt is running out of energy. If this isn't a silk line or other high quality rope, I'm applying penalties even to a point blank shot . And getting that point bank shot probably involves luring the dragon successfully in some manner, and that involves a beast that has super-genius level intelligence and the eye-sight of an eagle. So unless there are some really good distractions going on, that dragon knows exactly what you are up to and will bemusedly counter your plan.</p><p></p><p>And hopefully your amount of spare line exceeds the range of your shot, otherwise you just found a really interesting way to violently trip yourself.</p><p></p><p>Then the ballista bolt has to actually get lodged in the dragon, which for me would be a damaging critical hit. And there aren't a lot of ways to ensure critical hits (for very good reason). Most plans would just fail here. The bolt did hit point damage but not enough to become lodged.</p><p></p><p>But even if you do lodge the bolt in the dragon, nothing suggests that that line suddenly going taunt isn't simply going to rip the bolt free. That's a tremendous amount of third derivative of velocity with respect to time going on here. There is also the problem that if the bolt doesn't rip itself free, the second weakest point in this system is the PC. Hopefully they didn't tie the knots wrong, and hopefully they tied it around a durable part of their body. If it is around their leg or something, the next fortitude save is going to be for their hip socket.</p><p></p><p>But even if by a miracle this all works, the dragon is a four legged beast with manipulative digits and a serpentine neck and a very high intelligence. The PC is just separating himself from the party at a high rate of speed in an environment he has no real movement rate in. The PC has definitely not thought this through, as the dragon can certainly bring more resources to bear in this situation than he can. This is creative suicide, not a heroic action.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7836574, member: 4937"] The problem I have with a gonzo campaign is that they have implicit or explicit meta-rules like "the rule of cool" or more likely "the rule of funny" where rulings are made based on the GM's desired outcome rather than based on any sense of fairness. This makes it almost impossible as a player to predict how a GM is going to rule because "cool" and "funny" are such subjective things - imagine the GM has a sadistic streak for example. There are an almost infinite number of problems with the ballista strategy. First, it's not going to be easy to hit a flying target with a large siege weapon. So I'd pretty much be expecting the PC's to spend a 'True Strike' or other spell resource to get this to happen outside of luck. But this also has to happen with the ballista trailing a stout line. Weight matters here, so range has to be more or less point blank or that ballista bolt is running out of energy. If this isn't a silk line or other high quality rope, I'm applying penalties even to a point blank shot . And getting that point bank shot probably involves luring the dragon successfully in some manner, and that involves a beast that has super-genius level intelligence and the eye-sight of an eagle. So unless there are some really good distractions going on, that dragon knows exactly what you are up to and will bemusedly counter your plan. And hopefully your amount of spare line exceeds the range of your shot, otherwise you just found a really interesting way to violently trip yourself. Then the ballista bolt has to actually get lodged in the dragon, which for me would be a damaging critical hit. And there aren't a lot of ways to ensure critical hits (for very good reason). Most plans would just fail here. The bolt did hit point damage but not enough to become lodged. But even if you do lodge the bolt in the dragon, nothing suggests that that line suddenly going taunt isn't simply going to rip the bolt free. That's a tremendous amount of third derivative of velocity with respect to time going on here. There is also the problem that if the bolt doesn't rip itself free, the second weakest point in this system is the PC. Hopefully they didn't tie the knots wrong, and hopefully they tied it around a durable part of their body. If it is around their leg or something, the next fortitude save is going to be for their hip socket. But even if by a miracle this all works, the dragon is a four legged beast with manipulative digits and a serpentine neck and a very high intelligence. The PC is just separating himself from the party at a high rate of speed in an environment he has no real movement rate in. The PC has definitely not thought this through, as the dragon can certainly bring more resources to bear in this situation than he can. This is creative suicide, not a heroic action. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Adjudicating Unusual Actions
Top