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General Tabletop Discussion
*Dungeons & Dragons
Adjudicating Unusual Actions
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<blockquote data-quote="Ruin Explorer" data-source="post: 7837247" data-attributes="member: 18"><p>That's a rather blatant strawman! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Your stated objection is based on the false premise that this action is sufficiently effective that it would become a common/default action. You have given no evidence to support this and as I have said, the math involved makes in extremely unlikely that it would routinely be worth blowing your action for a chance to inflict Blind on an enemy for a single turn, especially given it is situational (it probably wouldn't work at all on an opponent with a closed face helm, or significantly taller than the PC or one with large or tough or deep set eyes, or which doesn't rely on sight or which is undead or supernatural, for example).</p><p></p><p>Further you say not everything from a movie has to be in D&D, and that may be true but that's not relevant. This is a classic gambit and, for example, happens at the start of Queen of Stone (by Keith "Eberron" Baker). It's not some outre Hollywood stuff.</p><p></p><p>The reason I am picking up on this is not that you are unusual in objecting in an apparently unconsidered way, but rather that this sort of superficial analysis which doesn't actually look at the value in the context of the odds and effect is common among a large subset of DMs! I think works against good play and RP and so on in many cases. I've been guilty of it before, and I think it's worth challenging and pointing out the issues with. I'm happy to run the numbers for you if you still believe it's powerful and reliable.</p><p></p><p>For the thread in general I think the key thing to keep in mind when adjudicating these kind of actions is whether you want to encourage this sort of swashbuckling or discourage it. Keeping them situational and risky, but with decent rewards when they work out is a good way to encourage it.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 7837247, member: 18"] That's a rather blatant strawman! :) Your stated objection is based on the false premise that this action is sufficiently effective that it would become a common/default action. You have given no evidence to support this and as I have said, the math involved makes in extremely unlikely that it would routinely be worth blowing your action for a chance to inflict Blind on an enemy for a single turn, especially given it is situational (it probably wouldn't work at all on an opponent with a closed face helm, or significantly taller than the PC or one with large or tough or deep set eyes, or which doesn't rely on sight or which is undead or supernatural, for example). Further you say not everything from a movie has to be in D&D, and that may be true but that's not relevant. This is a classic gambit and, for example, happens at the start of Queen of Stone (by Keith "Eberron" Baker). It's not some outre Hollywood stuff. The reason I am picking up on this is not that you are unusual in objecting in an apparently unconsidered way, but rather that this sort of superficial analysis which doesn't actually look at the value in the context of the odds and effect is common among a large subset of DMs! I think works against good play and RP and so on in many cases. I've been guilty of it before, and I think it's worth challenging and pointing out the issues with. I'm happy to run the numbers for you if you still believe it's powerful and reliable. For the thread in general I think the key thing to keep in mind when adjudicating these kind of actions is whether you want to encourage this sort of swashbuckling or discourage it. Keeping them situational and risky, but with decent rewards when they work out is a good way to encourage it. [/QUOTE]
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