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Adjudication the LA value of abilities/features that are dynamic (change with level)
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<blockquote data-quote="Roman" data-source="post: 2964452" data-attributes="member: 1845"><p>Well yes, I also do not like many of the guidelines in Savage Species. It seems to me, as if the designers intentionally made most of the monster classes too expensive in terms of LA, so as to discourage players from playing them, but that IMO kind of defeats the purpose of the book. If I, as a DM, don't want my players to play a monster class I will not permit it to be played or give it extra penalties, but when I get guidelines from WotC I would like them to be balanced. Unfortunately, because Savage Species contains the only guidelines I know, I am sort of forced to go with their assumptions. I have toyed with the idea of recalculating the relative worth of various bonuses and abilities/features myself, but I have not got around to doing it... </p><p></p><p></p><p></p><p>Fair enough... it does seem more sensible than Savage Species assumptions in any case. </p><p></p><p>Now I am derailing my own topic, but I would really be interested in knowing the details of how you calculated these matters. Of course, if you do not have the time, energy or inclination to write it here, I fully understand - it is a substantial amount of work - but if you simply refrained from posting it for fear that I would not be interested or that the math would confuse me or that it would not be appreciated or a host of related reasons, than I would really appreciate it if you could show me how you arrived at these equivalencies. It might prove useful to me for doing my own recalculations of similar stuff in the future.</p></blockquote><p></p>
[QUOTE="Roman, post: 2964452, member: 1845"] Well yes, I also do not like many of the guidelines in Savage Species. It seems to me, as if the designers intentionally made most of the monster classes too expensive in terms of LA, so as to discourage players from playing them, but that IMO kind of defeats the purpose of the book. If I, as a DM, don't want my players to play a monster class I will not permit it to be played or give it extra penalties, but when I get guidelines from WotC I would like them to be balanced. Unfortunately, because Savage Species contains the only guidelines I know, I am sort of forced to go with their assumptions. I have toyed with the idea of recalculating the relative worth of various bonuses and abilities/features myself, but I have not got around to doing it... Fair enough... it does seem more sensible than Savage Species assumptions in any case. Now I am derailing my own topic, but I would really be interested in knowing the details of how you calculated these matters. Of course, if you do not have the time, energy or inclination to write it here, I fully understand - it is a substantial amount of work - but if you simply refrained from posting it for fear that I would not be interested or that the math would confuse me or that it would not be appreciated or a host of related reasons, than I would really appreciate it if you could show me how you arrived at these equivalencies. It might prove useful to me for doing my own recalculations of similar stuff in the future. [/QUOTE]
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Adjudication the LA value of abilities/features that are dynamic (change with level)
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