Adjust EL for underequiped PC's

Herzog

Adventurer
Ok, so I give out less magic items than should be considered 'normal', and I don't have 'magic shops' in my campaign(s). (this is the immediate result of converting a RCD&D campaign to 3.5)

Any ideas on how to adjust EL's for this kind of campaign?

For an indication: I have 5 characters, average level 8, and they have +1, some +2 weapons, +1 or +2 armor, and no 'boosting' items.

I plan to introduce some of these in the next adventure, but until they have them: What would be a challenging encounter? should I reduce the EL by approximately 1? more? any ideas?

Herzog
 

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OK, they're not massively underequipped, I guess standard at 8th is more like +2, starting to get +3. 3e Clerics won't suffer much from this, and Wizards barely at all. It also depends on stats - if they have 25 point buy type stats (or 3d6 in order) they will be weaker; if they have more like average 13+ stats already they can do without the +2 buff items that are standard 3e at this level. Finally, party numbers - a party of 6 with equipment you've listed should be fine for standard EL encounters. If there are 4 of them, I agree EL should be roughly 1 lower. Main thing is be very, very wary about putting monsters of CR 8+ against them; they can probably handle 2 CR 6 but might well lose PCs to a single CR 9.
 

Assuming it's 4 PCs with stats averaging around 12-13, the kind of encounters I'd suggest would be 2 trolls or ettins encountered at range or 1 troll ambushes; 1 hill giant, maybe with a few orcs, 1 frost giant encountered at range. You'll find the melee PCs will really struggle against the big melee monsters compared to RC. A 6th level orc barbarian with some 2nd level orc barbarians in a warband. Maybe an 8th level evil Sorcerer with his 6th level Fighter cohort - NPCs are generally far weaker than monsters whose CR equals their level, and they have magic gear to boost your PCs!
 

It depends on what you throw at them. If it's humanoid PCs (which I am assuming don't possess more wealth than the PCs), not much really is needed.

It's monsters that you have to worry about, usually the ones with insane hp for their level, a ridiculously high DR that can't be overcome by the current players's arsenal (material dr is fine, alignment might be a problem), and any extralaneous abilities such as flight or spells with high DC's.

What exactly are you planning to throw at them and we'll evaluate it from there.
 

Well, for 8th level PC's their wealth is actually pretty much spot on. You aren't going to see much higher than a +2 weapon at this point anyway. And, the only stat boost items are +2, and a +1 isn't really THAT big of a deal. As S'mon said, the stats of the PC's will likely have a bigger impact.

As far as alignment based DR, it's unlikely that CR 8 or even 10 critters even have that. I'm sure that there might be one or two, but, it's pretty far between. DR/Magic is going to be far more common and you have that covered.

Honestly, take a moment to price out the equipment that the PC's have. I think, even if I'm not sure, that you are likely within a few thousand gp's of the recommended wealth anyway. With +2 items, you are already over 7th level wealth, so, you're probably very, very close.

In other words, your PC's are spot on for encounters.
 

Hussar said:
I think, even if I'm not sure, that you are likely within a few thousand gp's of the recommended wealth anyway. With +2 items, you are already over 7th level wealth, so, you're probably very, very close.

In other words, your PC's are spot on for encounters.

Wealth for 7th level is 19,000gp +2 is only 8,000gp plus change. They aren't already over 7th level wealth, they aren't even half that.
 

Stat up a fully-equipped 8th-level character. Compare to one of your PCs. If the PC is underpowered, stat up a fully-equipped 7th-level character. Compare. Repeat as needed.

I'd guess your party is at about -2 EL.
 

Wealth for 7th level is 19,000gp +2 is only 8,000gp plus change. They aren't already over 7th level wealth, they aren't even half that.

or an indication: I have 5 characters, average level 8, and they have +1, some +2 weapons, +1 or +2 armor, and no 'boosting' items.

+2 weapon 8000 gp, +2 armor 4000 gp, +2 shield 4000 gp = dead on for 7th level. I'm assuming (perhaps wrongly) that they do have a few other goodies as well. Not all that far off.
 

Hussar said:
+2 weapon 8000 gp, +2 armor 4000 gp, +2 shield 4000 gp = dead on for 7th level. I'm assuming (perhaps wrongly) that they do have a few other goodies as well. Not all that far off.

So if they all had the best items in the examples (which they obviously don't) then they still need 3 grand of other items.
 


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