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Adjusting Dungeon Delve 7th-level Encounters (Spoiler Alert)
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<blockquote data-quote="Shin Okada" data-source="post: 5375201" data-attributes="member: 1956"><p>Yesterday, I finished the Encounter 7-2. Keeping Skirmishers as they are, and used a home-made L9 Elite Ogre instead of the Warhulk. It worked fine, I think.</p><p></p><p>Now, I am trying to adjust the final Encounter, 7-3.</p><p></p><p>At first, I tried to change 2 Zombie Hulks into 4 minions (and expanded the room a little bit). But as the party has a Wizard with Enlarge Spell, minions tend to be wiped out quite fast.</p><p></p><p>A also thought about lowering each monsters' level by one. But that 4-men party has really good AC overall (AC 25 Fighter, AC 24 Arden, AC 24 Warlord & AC 19 Wizard). So I am afraid of that lowering attack modifier result in a lot of misses. Monsters in that encounter are pre-MM3 brutes and controllers, thus has poor attack modifiers. Yet, they mainly target AC.</p><p></p><p>So now, my third-plan is to downgrade Koptila into Elite, then maybe add another Zombie Hulk or two (and/or level up the Koptila by 1-2).</p><p></p><p>But I have never actually downgraded non-dragon solo into an elite monster. So I need some advice.</p><p></p><p>1. Will you remove something from Koptila?</p><p></p><p>Aside from 1 action point and HPs, will you remove something from Koptila?</p><p></p><p>2. Koptila's HPs.</p><p></p><p>As I wrote above, Koptila's hit point total is strangely low as a 8th-level solo with Con 18. He meant to have 360 HPs but only has 290 HPs. Is it an error? Or was he designed to be somewhat fragile because the monolith tend to give him some temporally HPs?</p><p></p><p>If I downgrade Koptila into an Elite, shall I drop his HPs to 180 or 145?</p></blockquote><p></p>
[QUOTE="Shin Okada, post: 5375201, member: 1956"] Yesterday, I finished the Encounter 7-2. Keeping Skirmishers as they are, and used a home-made L9 Elite Ogre instead of the Warhulk. It worked fine, I think. Now, I am trying to adjust the final Encounter, 7-3. At first, I tried to change 2 Zombie Hulks into 4 minions (and expanded the room a little bit). But as the party has a Wizard with Enlarge Spell, minions tend to be wiped out quite fast. A also thought about lowering each monsters' level by one. But that 4-men party has really good AC overall (AC 25 Fighter, AC 24 Arden, AC 24 Warlord & AC 19 Wizard). So I am afraid of that lowering attack modifier result in a lot of misses. Monsters in that encounter are pre-MM3 brutes and controllers, thus has poor attack modifiers. Yet, they mainly target AC. So now, my third-plan is to downgrade Koptila into Elite, then maybe add another Zombie Hulk or two (and/or level up the Koptila by 1-2). But I have never actually downgraded non-dragon solo into an elite monster. So I need some advice. 1. Will you remove something from Koptila? Aside from 1 action point and HPs, will you remove something from Koptila? 2. Koptila's HPs. As I wrote above, Koptila's hit point total is strangely low as a 8th-level solo with Con 18. He meant to have 360 HPs but only has 290 HPs. Is it an error? Or was he designed to be somewhat fragile because the monolith tend to give him some temporally HPs? If I downgrade Koptila into an Elite, shall I drop his HPs to 180 or 145? [/QUOTE]
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Adjusting Dungeon Delve 7th-level Encounters (Spoiler Alert)
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