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General Tabletop Discussion
*Dungeons & Dragons
Adjusting to 1 encounter per Day: Putting the XP Budget into a single fight
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8389466" data-attributes="member: 82106"><p>I don't know about any of the OTHER monsters, but my level 7 Tabaxi Battlemaster would be REALLY lucky to defeat ONE mindflayer. I mean, the thing has a 60% chance of just flat out stunning me on round 1, for one minute, which is pretty much an insta-gank in most straight up fights. Given that the NEXT attack has a 50/50 chance of hitting and IS a flat out insta-gank (I have 49 hit points), I'm not rating my chances THAT high. I mean, I can do some pretty good damage. I'm going to hit in melee on a 6+, and getting advantage is pretty feasible. I can make FIVE attacks on round one, guaranteed (assuming I can survive to get close), but even if all of them did max damage that's not going to finish off Mr Flayer. More realistically I'll get 4 hits, for a grand total of about 40 damage. I can probably arrange one off-turn attack using a maneuver, and then 3 more attacks the next round, which is not going to finish this bugger without some real hot dice. I'd give it a solid chance of surviving round 3, too, though not 50/50. </p><p></p><p>I could fight from range too, and get 2-3 attacks per round at +8 with a longbow. Not a terrible option, assuming I can keep Brainiac out of my hair. It will take AT LEAST 4 rounds that way to get rid of this monstrosity. </p><p></p><p>So, my conclusion is that a 7th level PC has something like a 30-40% chance to beat a Mind Flayer. Maybe some will do better. Obviously if I had the ability to choose how and where to engage, or prepare heavily beforehand, the odds would change somewhat. I'm guessing a fully-optimized party of 5 PCs loaded for this encounter and able to dictate the location and tactics would stand a very good chance of victory. The party my example character comes from DID manage to defeat a LARGE number of gnolls at one point which definitely was in the same kind of league with what you are proposing. It was a very close thing!</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8389466, member: 82106"] I don't know about any of the OTHER monsters, but my level 7 Tabaxi Battlemaster would be REALLY lucky to defeat ONE mindflayer. I mean, the thing has a 60% chance of just flat out stunning me on round 1, for one minute, which is pretty much an insta-gank in most straight up fights. Given that the NEXT attack has a 50/50 chance of hitting and IS a flat out insta-gank (I have 49 hit points), I'm not rating my chances THAT high. I mean, I can do some pretty good damage. I'm going to hit in melee on a 6+, and getting advantage is pretty feasible. I can make FIVE attacks on round one, guaranteed (assuming I can survive to get close), but even if all of them did max damage that's not going to finish off Mr Flayer. More realistically I'll get 4 hits, for a grand total of about 40 damage. I can probably arrange one off-turn attack using a maneuver, and then 3 more attacks the next round, which is not going to finish this bugger without some real hot dice. I'd give it a solid chance of surviving round 3, too, though not 50/50. I could fight from range too, and get 2-3 attacks per round at +8 with a longbow. Not a terrible option, assuming I can keep Brainiac out of my hair. It will take AT LEAST 4 rounds that way to get rid of this monstrosity. So, my conclusion is that a 7th level PC has something like a 30-40% chance to beat a Mind Flayer. Maybe some will do better. Obviously if I had the ability to choose how and where to engage, or prepare heavily beforehand, the odds would change somewhat. I'm guessing a fully-optimized party of 5 PCs loaded for this encounter and able to dictate the location and tactics would stand a very good chance of victory. The party my example character comes from DID manage to defeat a LARGE number of gnolls at one point which definitely was in the same kind of league with what you are proposing. It was a very close thing! [/QUOTE]
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Adjusting to 1 encounter per Day: Putting the XP Budget into a single fight
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