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ADnD 2nd ED VS. 3.5
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<blockquote data-quote="Olgar Shiverstone" data-source="post: 2048412" data-attributes="member: 5868"><p>Much as I'm nostalgic for BD&D and 1E (I skipped most of the 2E era), I still much prefer 3/3.5E. Though it's much more complex to DM, I like the cleaner, more consistent, easier to learn rules set and wider range of balanced options. I was a wargamer like Virel, and I appreciate a tight rules set. Heck, I was playing the original Baldur's Gate (2E rules) for a couple of hours today, and felt positively bored with character progression ... every fighting-type was just like every other fighting type! And I couldn't play the halfling druid I wanted ...</p><p></p><p>On the average, though, I find I prefer the older (pre 1985) adventures, updating them to the new rules. That's probably nostalgia speaking more than anything else, though. There's a stylistic element that crept into mid-to-late 1E adventures that carried into 2E where the "Story" tended to take precedence over player choices. I blame Dragonlance, personally. I think much of that has been rolled back, particularly with some of the "First Edition Feel" d20 publishers (Necromancer, Goodman), but it's not entirely gone (witness WOTC's Whispers of the Vampire's Blade).</p><p></p><p>All the editions are good in their own right (cue diaglo ...), but I do like 3.5 best of all as a total package. I'm sure 4E, when it comes, will be good too.</p></blockquote><p></p>
[QUOTE="Olgar Shiverstone, post: 2048412, member: 5868"] Much as I'm nostalgic for BD&D and 1E (I skipped most of the 2E era), I still much prefer 3/3.5E. Though it's much more complex to DM, I like the cleaner, more consistent, easier to learn rules set and wider range of balanced options. I was a wargamer like Virel, and I appreciate a tight rules set. Heck, I was playing the original Baldur's Gate (2E rules) for a couple of hours today, and felt positively bored with character progression ... every fighting-type was just like every other fighting type! And I couldn't play the halfling druid I wanted ... On the average, though, I find I prefer the older (pre 1985) adventures, updating them to the new rules. That's probably nostalgia speaking more than anything else, though. There's a stylistic element that crept into mid-to-late 1E adventures that carried into 2E where the "Story" tended to take precedence over player choices. I blame Dragonlance, personally. I think much of that has been rolled back, particularly with some of the "First Edition Feel" d20 publishers (Necromancer, Goodman), but it's not entirely gone (witness WOTC's Whispers of the Vampire's Blade). All the editions are good in their own right (cue diaglo ...), but I do like 3.5 best of all as a total package. I'm sure 4E, when it comes, will be good too. [/QUOTE]
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