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ADnD 2nd ED VS. 3.5
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<blockquote data-quote="Bregh" data-source="post: 2049950" data-attributes="member: 9285"><p>I presently run three individual campaigns:</p><p></p><p>1) OAD&D (1st edition)-- ongoing since 1994, personally playing since 1982 or so. Still my favourite version of D&D; this group meets once/month, usually.</p><p></p><p>2) OD&D (classic white box + supplements + Holmes' edit Basic D&D)-- this campaign began just before Christmas, and is currently my favourite campaign; this group has met once every week pretty much since it began. If the pace and level of fun keep up, it may very well eclipse OAD&D as my overall favourite.</p><p></p><p>3) d20 Everquest RPG--a fun, solid campaign. We meet, on average, twice/month. The Player group is considerably smaller than either of those above (only 3 participants, vs. 4 OD&D and 9 OAD&D above) so it has a closer-knit feel. I run it because 2 of the participants (who are very good friends) generally prefer the d20 system for what it does in terms of character customisation, and I'm happy to indulge them. Were it not for their preference, however, I likely wouldn't be running a d20 game: I find the prep time draining, encounters can be quite involved (meticulous attention to detail required to get the most out of skill and feat options), and background/colour elements are often constrained by the short time period we set aside to game.</p><p></p><p>In the past three years I've also run a 2nd edition AD&D Ravenloft Campaign and a d20 D&D campaign, which were fun, but basically dwindled due to my lack of enthusiasm for the rules I was using. 2nd edition bogged down while trying to streamline the material, and I was spending so much time trying to recreate OAD&D with 3rd edition, I felt I was better off just sticking with OAD&D.</p><p></p><p>I've also recently acquired the C&C rules, and my third group is interested in giving them a try once our present campaign winds up (2-3 months), so for now, an official verdict is still out (though on paper I find it quite appealing).</p></blockquote><p></p>
[QUOTE="Bregh, post: 2049950, member: 9285"] I presently run three individual campaigns: 1) OAD&D (1st edition)-- ongoing since 1994, personally playing since 1982 or so. Still my favourite version of D&D; this group meets once/month, usually. 2) OD&D (classic white box + supplements + Holmes' edit Basic D&D)-- this campaign began just before Christmas, and is currently my favourite campaign; this group has met once every week pretty much since it began. If the pace and level of fun keep up, it may very well eclipse OAD&D as my overall favourite. 3) d20 Everquest RPG--a fun, solid campaign. We meet, on average, twice/month. The Player group is considerably smaller than either of those above (only 3 participants, vs. 4 OD&D and 9 OAD&D above) so it has a closer-knit feel. I run it because 2 of the participants (who are very good friends) generally prefer the d20 system for what it does in terms of character customisation, and I'm happy to indulge them. Were it not for their preference, however, I likely wouldn't be running a d20 game: I find the prep time draining, encounters can be quite involved (meticulous attention to detail required to get the most out of skill and feat options), and background/colour elements are often constrained by the short time period we set aside to game. In the past three years I've also run a 2nd edition AD&D Ravenloft Campaign and a d20 D&D campaign, which were fun, but basically dwindled due to my lack of enthusiasm for the rules I was using. 2nd edition bogged down while trying to streamline the material, and I was spending so much time trying to recreate OAD&D with 3rd edition, I felt I was better off just sticking with OAD&D. I've also recently acquired the C&C rules, and my third group is interested in giving them a try once our present campaign winds up (2-3 months), so for now, an official verdict is still out (though on paper I find it quite appealing). [/QUOTE]
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