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ADnD 2nd ED VS. 3.5
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<blockquote data-quote="T. Foster" data-source="post: 2061673" data-attributes="member: 16574"><p>Yeah, I probably could, but I don't really want to (and am not planning to) for 3 (or 4) reasons:</p><p></p><p>1) Doing an exhaustive comparison of the minute differences in tone and feel between editions would take a LONG time; time that I can much better spend doing something else.</p><p></p><p>2) Doing such a detailed comparison would also require spending a lot of time with the 2E rulebooks (since I haven't done more than give a passing glance through any of them in a decade or more), which is something I'm not willing, or even able (I didn't actually trash/burn by 2E books, but they are stored away in boxes in my mom's basement thousands of miles away) to do.</p><p></p><p>3) Such a detailed comparison between 2 editions with the aim of specifying exactly why I like one edition more than the other is the very definition of Edition Wars and I'm sure isn't something the mods here (or at any other board that I know of) want to see -- especially because it would almost certainly be followed by an equally long and detailed rebuttal, and then a counter-rebuttal, and so on...</p><p></p><p>4) If doing an actual side by side comparison of the books yourself isn't enough to make these differences in tone, style, and feel apparent then I doubt my talking about them is going to make them apparent either. Just because they're obvious to me (albeit in retrospect) doesn't mean they're going to be obvious to someone else (especially someone who proudly proclaims his "hat of 1E" in his sig). All I can really do is just ask that you trust and believe me that I'm not lying and exaggerating -- at the time we really did notice a difference, and it was significant enough to make us stop playing D&D (which is perhaps one of the reasons we were all so enthusiastic about DJ/Mythus when it was released, because despite its very different (and very very complicated!) ruleset this game somehow "felt like D&D" to us in a way that 2E didn't -- it had the same sort of tone and atmosphere that had originally appealed to us (plus it had "Necropolis" which 2 of us had played in (under AD&D rules) at a con a few years earlier with Gary Gygax as DM and were both very eager to take another crack at)).</p></blockquote><p></p>
[QUOTE="T. Foster, post: 2061673, member: 16574"] Yeah, I probably could, but I don't really want to (and am not planning to) for 3 (or 4) reasons: 1) Doing an exhaustive comparison of the minute differences in tone and feel between editions would take a LONG time; time that I can much better spend doing something else. 2) Doing such a detailed comparison would also require spending a lot of time with the 2E rulebooks (since I haven't done more than give a passing glance through any of them in a decade or more), which is something I'm not willing, or even able (I didn't actually trash/burn by 2E books, but they are stored away in boxes in my mom's basement thousands of miles away) to do. 3) Such a detailed comparison between 2 editions with the aim of specifying exactly why I like one edition more than the other is the very definition of Edition Wars and I'm sure isn't something the mods here (or at any other board that I know of) want to see -- especially because it would almost certainly be followed by an equally long and detailed rebuttal, and then a counter-rebuttal, and so on... 4) If doing an actual side by side comparison of the books yourself isn't enough to make these differences in tone, style, and feel apparent then I doubt my talking about them is going to make them apparent either. Just because they're obvious to me (albeit in retrospect) doesn't mean they're going to be obvious to someone else (especially someone who proudly proclaims his "hat of 1E" in his sig). All I can really do is just ask that you trust and believe me that I'm not lying and exaggerating -- at the time we really did notice a difference, and it was significant enough to make us stop playing D&D (which is perhaps one of the reasons we were all so enthusiastic about DJ/Mythus when it was released, because despite its very different (and very very complicated!) ruleset this game somehow "felt like D&D" to us in a way that 2E didn't -- it had the same sort of tone and atmosphere that had originally appealed to us (plus it had "Necropolis" which 2 of us had played in (under AD&D rules) at a con a few years earlier with Gary Gygax as DM and were both very eager to take another crack at)). [/QUOTE]
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