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<blockquote data-quote="VVrayven" data-source="post: 672150" data-attributes="member: 9950"><p>I'm sure we would all love to see. However, we are still a little ways away from that point (i.e. still getting our core mechanic, skills, ad such complete before moving on to anything else. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />) But feel free to discuss anything you like.</p><p></p><p>As Promised:</p><p></p><p>Okay. Here is what I was thinking for the Kinks circumstance bonuses:</p><p></p><p>Kinks and Turn-Offs:</p><p></p><p>Every character may have a number of Kinks (those sexual activities which they find a turn on) and Turn-Offs (those sexual activities which they particularly dislike). While these are completly up to the character 1-2 kinks and 1-2 Turn-Offs is a good estimate. These categories recognize a major like or dislike for the activity, indifference or even practice of the sexual acitvity described is not enough, only very strong feelings count.</p><p></p><p>Some examples of Kinks/Turn-Offs</p><p></p><p>Bondage, Submission, Domination, etc... (we need more obviously)</p><p></p><p>During each sexual encounter, the partners and DM must agree upon which kinks/turn-offs are a part of the sexual acitivty. These kinks and turn-offs are then considered to be activated. (Some Feats and Sex Trciks may only be applicable while certain kinks are active). For every kink that is activated, all prowess checks made TOWARD the activated partner gain a +1 circumstance bonus (these stack of course). Every Turn-Off that is activated makes all prowess checks made TOWARD the activated partner suffer a -2 (maybe -3) circumstance penalty.</p><p></p><p>Whatcha all think? Simple? Easy? Expandable?</p></blockquote><p></p>
[QUOTE="VVrayven, post: 672150, member: 9950"] I'm sure we would all love to see. However, we are still a little ways away from that point (i.e. still getting our core mechanic, skills, ad such complete before moving on to anything else. ;)) But feel free to discuss anything you like. As Promised: Okay. Here is what I was thinking for the Kinks circumstance bonuses: Kinks and Turn-Offs: Every character may have a number of Kinks (those sexual activities which they find a turn on) and Turn-Offs (those sexual activities which they particularly dislike). While these are completly up to the character 1-2 kinks and 1-2 Turn-Offs is a good estimate. These categories recognize a major like or dislike for the activity, indifference or even practice of the sexual acitvity described is not enough, only very strong feelings count. Some examples of Kinks/Turn-Offs Bondage, Submission, Domination, etc... (we need more obviously) During each sexual encounter, the partners and DM must agree upon which kinks/turn-offs are a part of the sexual acitivty. These kinks and turn-offs are then considered to be activated. (Some Feats and Sex Trciks may only be applicable while certain kinks are active). For every kink that is activated, all prowess checks made TOWARD the activated partner gain a +1 circumstance bonus (these stack of course). Every Turn-Off that is activated makes all prowess checks made TOWARD the activated partner suffer a -2 (maybe -3) circumstance penalty. Whatcha all think? Simple? Easy? Expandable? [/QUOTE]
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