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<blockquote data-quote="Gez" data-source="post: 677896" data-attributes="member: 1328"><p>1°) As I said, I liked the trick mechanism.</p><p></p><p>However, if it is changed to a mechanism closer to Perform (or, by the way, speak language, with the difference SL don't demand skill check by normal rules), why not.</p><p></p><p>A great number of sex tricks were simply bonuses to some peculiar activity. They could be adapted to mere "proficiency". I don't know (I should have to chek, I guess) what is the Perform penalty for a bard trying to, say, dance, when he don't have this performance type, but let say, -4, like weapons. This would work the same way for sex tricks.</p><p></p><p>What I didn't really liked in the previous system was that the various focus tricks were stackable ad infinitum, and this was a way to effectively double your prowess check result. Turning the focus into "proficiencies" would solve the problem.</p><p></p><p>However, unless these "proficiencies" are rather narrow in focus, it may be hard for a character that don't have many "deviance" to become a good lover. Maybe taking a "proficiency" should not be required when increasing the Sexual Prowess rank ?</p><p></p><p>I mean, I've a PC, I can see her wanting to do it the classic way (1), to "welcome him at the rear door" (2), then using her mouth (3), her hands (4), and even her breasts (5)... She's absolutely not interested, to the contrary, in anything SM, toys, or multiple partners. That makes her cap at 5.</p><p></p><p>It will probably be hard to find a real alternative to the old system. Taking smooth lover, muscular control, and so on. </p><p></p><p>2°) About feats: I don't think any player character that isn't centered on sex could afford sexual feats. Feats that actually improve your efficiency and survivability at adventuring are preferable. </p><p></p><p>And I think I have an idea to solve both problems at once: what would you think of buying sexual feats with <strong>a number of</strong> sexual prowess ranks. For example, 3* ranks without taking a proficiency = 1 free sexual feat.</p><p></p><p>(*or 4, or 5, or 2... we can use a fixed number, or give a "cost" at each feat, depending on its potency.)</p><p></p><p>I know that would not be actually consistant with existing d20 schemes. But, hell, we should not be afraid to deviate a little when that's the most appropriate. This solution is reminiscent of the old sex trick system, but stay balanced.</p><p></p><p>I'm worried about the netbook being the most usable possible. If the cost is too high for sexual rules, about everything that could be used by any character would be the eventual pregnancy rules.</p><p></p><p>Making characters pay skill points is IMHO the highest cost they can afford if the benefit is purely sexual.</p><p></p><p>The alternative to buying feats with Sexual Prowess ranks would be to give bonus sexual feats by levels for every character classes.</p><p></p><p></p><p>3°) Finally, should we grant PC classes sexual benefits (like what I've worked on, see <a href="http://enworld.cyberstreet.com/showthread.php?s=&postid=648466#post648466" target="_blank">page 7 on the idea thread</a>) ?</p></blockquote><p></p>
[QUOTE="Gez, post: 677896, member: 1328"] 1°) As I said, I liked the trick mechanism. However, if it is changed to a mechanism closer to Perform (or, by the way, speak language, with the difference SL don't demand skill check by normal rules), why not. A great number of sex tricks were simply bonuses to some peculiar activity. They could be adapted to mere "proficiency". I don't know (I should have to chek, I guess) what is the Perform penalty for a bard trying to, say, dance, when he don't have this performance type, but let say, -4, like weapons. This would work the same way for sex tricks. What I didn't really liked in the previous system was that the various focus tricks were stackable ad infinitum, and this was a way to effectively double your prowess check result. Turning the focus into "proficiencies" would solve the problem. However, unless these "proficiencies" are rather narrow in focus, it may be hard for a character that don't have many "deviance" to become a good lover. Maybe taking a "proficiency" should not be required when increasing the Sexual Prowess rank ? I mean, I've a PC, I can see her wanting to do it the classic way (1), to "welcome him at the rear door" (2), then using her mouth (3), her hands (4), and even her breasts (5)... She's absolutely not interested, to the contrary, in anything SM, toys, or multiple partners. That makes her cap at 5. It will probably be hard to find a real alternative to the old system. Taking smooth lover, muscular control, and so on. 2°) About feats: I don't think any player character that isn't centered on sex could afford sexual feats. Feats that actually improve your efficiency and survivability at adventuring are preferable. And I think I have an idea to solve both problems at once: what would you think of buying sexual feats with [b]a number of[/b] sexual prowess ranks. For example, 3* ranks without taking a proficiency = 1 free sexual feat. (*or 4, or 5, or 2... we can use a fixed number, or give a "cost" at each feat, depending on its potency.) I know that would not be actually consistant with existing d20 schemes. But, hell, we should not be afraid to deviate a little when that's the most appropriate. This solution is reminiscent of the old sex trick system, but stay balanced. I'm worried about the netbook being the most usable possible. If the cost is too high for sexual rules, about everything that could be used by any character would be the eventual pregnancy rules. Making characters pay skill points is IMHO the highest cost they can afford if the benefit is purely sexual. The alternative to buying feats with Sexual Prowess ranks would be to give bonus sexual feats by levels for every character classes. 3°) Finally, should we grant PC classes sexual benefits (like what I've worked on, see [url=http://enworld.cyberstreet.com/showthread.php?s=&postid=648466#post648466]page 7 on the idea thread[/url]) ? [/QUOTE]
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