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<blockquote data-quote="Death By Surfeit" data-source="post: 742471" data-attributes="member: 8646"><p>Hello everyone,</p><p></p><p>Regarding your suggestions, Asra, there is indeed potential to convert our mechanical rules into a modern or even futuristic setting, but the GUCK was created with the express intention of catering for sexual matters in a fantasy environment, more specifically that of D&D. Yes, we could easily hop around converting to other contexts, but an awful lot of our content (anything magic-related, the species-specific details, yadda yadda) would be lost.</p><p></p><p>With regards the recommendation for seduction, courtship and love, the GUCK may address some of the issues: a mechanic dedicated purely to seduction (such as that presented in Ch3 of the DbS conversion) would probably be featured, but open to modifiers as the Gamesmaster sees fit (roleplay will definately be required). Courtship, love and such are best left purely in the grounds of roleplaying, as they are tied in with the nature of the character and are far more than a one-off event. Players who feel too uncomfortable doing so should probably avoid such matters.</p><p></p><p>In the interests of faster progress, could we get the Carnal Arts mechanic eschewed/edited/finalised before straying too far in conceptual matters? Does anyone have any other proposals to post, like to call maneouvres into question or suggest your own - all of your suggestions are appreciated.</p><p></p><p>Oh, and has anyone heard from VVrayven? She hasn’t posted in some time and it would be a shame to miss out on her contributions.</p><p></p><p>Cheers,</p><p></p><p>Death B Surfeit</p></blockquote><p></p>
[QUOTE="Death By Surfeit, post: 742471, member: 8646"] Hello everyone, Regarding your suggestions, Asra, there is indeed potential to convert our mechanical rules into a modern or even futuristic setting, but the GUCK was created with the express intention of catering for sexual matters in a fantasy environment, more specifically that of D&D. Yes, we could easily hop around converting to other contexts, but an awful lot of our content (anything magic-related, the species-specific details, yadda yadda) would be lost. With regards the recommendation for seduction, courtship and love, the GUCK may address some of the issues: a mechanic dedicated purely to seduction (such as that presented in Ch3 of the DbS conversion) would probably be featured, but open to modifiers as the Gamesmaster sees fit (roleplay will definately be required). Courtship, love and such are best left purely in the grounds of roleplaying, as they are tied in with the nature of the character and are far more than a one-off event. Players who feel too uncomfortable doing so should probably avoid such matters. In the interests of faster progress, could we get the Carnal Arts mechanic eschewed/edited/finalised before straying too far in conceptual matters? Does anyone have any other proposals to post, like to call maneouvres into question or suggest your own - all of your suggestions are appreciated. Oh, and has anyone heard from VVrayven? She hasn’t posted in some time and it would be a shame to miss out on her contributions. Cheers, Death B Surfeit [/QUOTE]
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