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<blockquote data-quote="VVrayven" data-source="post: 756153" data-attributes="member: 9950"><p><yawn> Sorry for the "late" input guys. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I'm for B & C. This is what I think should happen. Synergy should stack (as it always does, no need to redefine the good ol rules now) for any situation in which the bonuses are from seperate sources.</p><p></p><p> </p><p></p><p>I totally agree. Now. That being said. The DC for accomplishing remarkable acts does get messed up if we allow a synergy of +6 or higher. Around that anyway. So, I say the synergy bonus only applies if the partner is in to it. Has a kink or whatever system we adopt for this.</p><p></p><p>Just to give you an idea of the stacking:</p><p></p><p>Alchemy: Aphrodisacs (not really syngery)</p><p>Animal Empathy: +2 Beastiality (i know, eww)</p><p>Appraise: Know your ancient sex toys</p><p>Balance: +2 unique position, inverted balanced, etc...</p><p>Bluff: +2 Teasing</p><p>Climb: +2 inverted or hanging positions</p><p>Concentration: +2 during Zen Sex</p><p>Diplomacy: +2 during social agenda sex</p><p>Disguise: +2 inimate a special trick or partner</p><p>Escape Artist: +2 contortion</p><p>Gather Information: Learn Kinks</p><p>Handle Animal: +2 Beastiality</p><p>Heal: +2 to rough sex</p><p>Hide: +2 sex in public</p><p>Intimidate: +2 to maco sex?</p><p>Jump: +2, well, that would be weird</p><p>Knowledge: +2 to any area or position studied</p><p>Listen: +2 to interprept cries of passion as a request</p><p>Move Silent: +2 to have sex covertly</p><p>Perform: There are a number of these</p><p>Pick Pocket: +2 Tweak</p><p>Ride: lol... Perhaps this could be used</p><p>Search: +2 sex through clothing</p><p>Sense Motive: +2 Read Partner</p><p>Speak Language: +2 Talk dirty</p><p>Swim: +2 sex in water</p><p>Use Rope: +2 bondage</p><p></p><p>etc... etc... This list is primarily a joke. However, my main point is that synergy bonuses could add up to an impressive list and easily break the mechanic. We need to clearly define these and lay them out if we want to use them.</p></blockquote><p></p>
[QUOTE="VVrayven, post: 756153, member: 9950"] <yawn> Sorry for the "late" input guys. ;) I'm for B & C. This is what I think should happen. Synergy should stack (as it always does, no need to redefine the good ol rules now) for any situation in which the bonuses are from seperate sources. I totally agree. Now. That being said. The DC for accomplishing remarkable acts does get messed up if we allow a synergy of +6 or higher. Around that anyway. So, I say the synergy bonus only applies if the partner is in to it. Has a kink or whatever system we adopt for this. Just to give you an idea of the stacking: Alchemy: Aphrodisacs (not really syngery) Animal Empathy: +2 Beastiality (i know, eww) Appraise: Know your ancient sex toys Balance: +2 unique position, inverted balanced, etc... Bluff: +2 Teasing Climb: +2 inverted or hanging positions Concentration: +2 during Zen Sex Diplomacy: +2 during social agenda sex Disguise: +2 inimate a special trick or partner Escape Artist: +2 contortion Gather Information: Learn Kinks Handle Animal: +2 Beastiality Heal: +2 to rough sex Hide: +2 sex in public Intimidate: +2 to maco sex? Jump: +2, well, that would be weird Knowledge: +2 to any area or position studied Listen: +2 to interprept cries of passion as a request Move Silent: +2 to have sex covertly Perform: There are a number of these Pick Pocket: +2 Tweak Ride: lol... Perhaps this could be used Search: +2 sex through clothing Sense Motive: +2 Read Partner Speak Language: +2 Talk dirty Swim: +2 sex in water Use Rope: +2 bondage etc... etc... This list is primarily a joke. However, my main point is that synergy bonuses could add up to an impressive list and easily break the mechanic. We need to clearly define these and lay them out if we want to use them. [/QUOTE]
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