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<blockquote data-quote="Death By Surfeit" data-source="post: 767669" data-attributes="member: 8646"><p>Good work, soldier.</p><p></p><p>I agree that the core mechanics and the status conditions you posted are great; unless anyone has any recommendations or alterations to make, I’ll start wrangling them in to the draft copy (GUCK MECHANICS v0.2) now.</p><p></p><p>A master set of modifiers is definitely in order – I’ll get scribbling away at once and post them over the course of the next few days. What I would like to know from the group is whether they should affect the Prowess DC, the Prowess roll, or some of each (eg frets and circumstances add to DC, technique inappropriateness and skill synergy affect the roll)?</p><p></p><p>I look forward to what everyone can come up with in terms of Carnal Arts, whether they be alterations to existing ones (do we want only five manoeuvres in each?) or new ones. In future supplements *touches wood* we could add epic-level extensions to existing Carnal Arts…. *drools*</p><p></p><p>As regards our position on NC situations, well we could include a reference to them in the mechanics, perhaps a specific feat or two and the explanatory sidebar. We’d have to discuss what exactly IS our stance as authors, although we can embroil ourselves in that a little later on. Just don’t tell KahunaBurger <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />.</p><p></p><p>Feats are a significant stickling point. The Carnal Arts, in my opinion, caters for everyone who wants to enhance their sexual capabilities by their use, so I would think that the remaining feats relate more toward practical application – more along the lines of the arousing sneak attack, channel sensual energy, coital casting and so on. Again, I’ll post up some ideas and compare notes with the rest of you.</p><p></p><p>Please, any contributions or material people have for modifiers, feats, carnal arts and such are as warmly received as ever – your editing board needs YOU!</p><p></p><p>At ease!</p><p></p><p>DbS</p></blockquote><p></p>
[QUOTE="Death By Surfeit, post: 767669, member: 8646"] Good work, soldier. I agree that the core mechanics and the status conditions you posted are great; unless anyone has any recommendations or alterations to make, I’ll start wrangling them in to the draft copy (GUCK MECHANICS v0.2) now. A master set of modifiers is definitely in order – I’ll get scribbling away at once and post them over the course of the next few days. What I would like to know from the group is whether they should affect the Prowess DC, the Prowess roll, or some of each (eg frets and circumstances add to DC, technique inappropriateness and skill synergy affect the roll)? I look forward to what everyone can come up with in terms of Carnal Arts, whether they be alterations to existing ones (do we want only five manoeuvres in each?) or new ones. In future supplements *touches wood* we could add epic-level extensions to existing Carnal Arts…. *drools* As regards our position on NC situations, well we could include a reference to them in the mechanics, perhaps a specific feat or two and the explanatory sidebar. We’d have to discuss what exactly IS our stance as authors, although we can embroil ourselves in that a little later on. Just don’t tell KahunaBurger :D. Feats are a significant stickling point. The Carnal Arts, in my opinion, caters for everyone who wants to enhance their sexual capabilities by their use, so I would think that the remaining feats relate more toward practical application – more along the lines of the arousing sneak attack, channel sensual energy, coital casting and so on. Again, I’ll post up some ideas and compare notes with the rest of you. Please, any contributions or material people have for modifiers, feats, carnal arts and such are as warmly received as ever – your editing board needs YOU! At ease! DbS [/QUOTE]
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