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<blockquote data-quote="VVrayven" data-source="post: 768693" data-attributes="member: 9950"><p>Lt. Writer Wrayven here!</p><p></p><p>10 Points for your reading Enjoyment!</p><p></p><p>1. On Synergy</p><p>I think only the highest single synergy bonus should apply. This keeps the system intact and allows Rank 9 "Love of Many" to have some flavor and real game effect.</p><p></p><p>2. Something I forgot: Kinks (this needs to be cleaned up)</p><p></p><p>Kinks are sexual turn-ons and turn-offs. They are the parts of sexuality that define a character's amourous ideals, much as alignment defines the character's morale and ethical ideals. Kinks are individual descriptors and under most circumstances more than one can apply to a character at once. Kinks cannot be lost or gained in the normal sense. Some advanced sexual methods might "lend" a kink to a person for a short time, but in order to actually aqquire the kink, the sexual activity must be a part of either an intense sexual encounter (gratification 30 or higher), be part of a horrid scarring experience, or be done repetitivly over a long period of time. Character can select 1d4+1 kinks on character creation.</p><p></p><p>Fetishes and Frets:</p><p>This is the lesser category. It will contain the subjects of oral sex, certain positions, submission, bondage, etc... Fetishes are things they are into, Frets are things they aren't. Sharing a common fetish may provide a +1 or +2 syngery bonus (note my comment above, this won't stack with other synergy!). A fetish/fret mismatch might impose a circumstance penalty.</p><p></p><p>Philias/Phobias:</p><p>These can be similar to the above with a stronger effects or all new conditions such as Nympho... These can apply +3 or +4 syngery or a much larger circumstance penalty.</p><p></p><p>Sexual Diseases and Conditions can impose kinks.</p><p>This all needs a lot more work obviously, but I didn't hear much on it the first time around, yet now I heard DbS refer to a "fret" <hugs for him> I'm glad you liked the idea. So, lets flesh this part of the mechanic out. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>3. Profs... Are we treating Prowess like perform? What was the final verdict? How does this effect tricks like "Improvisation"?</p><p></p><p>4. "Joy of the Spirit" has a typo, should be Wis instead of Cha, not Int.</p><p></p><p>5. Can mutliple Arts be used at the same time?</p><p></p><p>6. How many times can Manuvers be activated? Is there a limit? I think there needs to be.</p><p></p><p>7. Pleasing Multiple People, Multiple Prowess Checks???</p><p>How are we handling this? "Love for Many" seems to imply a -4 for each partner beyond the first with an unlimited ceiling. I disagree. I think we should allow -4 for each person beyond the first and say a max equal to either Dex Mod, or one for every two or three ranks in prowess? Comments? Also this would balance the unlimited partners problem possed by a Rank 12 "Love of Many".</p><p></p><p>8. Clothing Steps</p><p>Those annoying clothes... I recomend at least a sidebar address this as a general modifier to prowess checks. Say "clothing" is one step. "Complex Clothing" such as eleborate, multilayered court outfits might count as two steps. Armor counts as either one step per grade (i.e. light = 1 step, medium = 2, etc...) or light and medium count 1 and heavy counts 2. Additional things like complex or intricate locks, strings, or ties, might increase a clothing or armor by +1 (masterwork???). All clothing steps stack. So a person in clothes and light armor would have two clothing steps. Each clothing step incurs a -3 penalty to prowess checks. Prowess checks instantly fail against three steps or higher unless you have "secret affair" (which reduces all steps by one) or a similar ability. What do you all think? Too complicated? Personally I think is sums up all clothing easily.</p><p></p><p>9. "6 Ranks Prowess - Selflessness"</p><p>I think this is too powerful for Rank 6. Either double bonus from Con on prowess checks or gain the bonus to resist. It is a "sexual combat" trick, and thus shouldn't give too advantages with no penalty.</p><p></p><p>10. My new two new Carnal Arts:</p><p></p><p>ART OF THE YEARNING ROSE (Cha)</p><p>While some are selfish in their love and others only concerned for their partner's joy, the Way of the Rose uses both, feeding a partner's attentions back to them. The goal is always to bring one's partner the ultimate joy, but only be giving them the power of your own climax. This Art is seldom acquired outside of the Courtesans’ Guild or by the devote followers of the patorns of love and lust.</p><p></p><p>3 Ranks Prowess - Devoted Thoughts</p><p>May be activated as a free action. For one turn, you may automatically succeed any Concentration checks incurred because of arousal. This ability is instantaneous.</p><p></p><p>6 Ranks Prowess - Urging Love</p><p>You move your body and emmit your own pleasure back to your partner. May be activated before any Prowess check. If your partner has a lower physical arousal than you, you may double your Cha modifier to prowess checks. At 12 ranks you may triple it. This ability lasts until you and your partner's physical arousals are equal.</p><p></p><p>9 Ranks Prowess - Climax Transferal</p><p>As your body submits to armous attentions you may force your partner to do so as well with small cries and deft body movement. May be activated before any Prowess check when you start the round with climax or greater physical arousal. Your prowess check instantly matches the DC neccessary to make your partner's physical arousal equal your own. This ability is instantaneous.</p><p></p><p>12 Ranks Prowess - Fire of the Mind</p><p>Using the energy of your own firery passion you can make it infectious and transfer it to a lover. May be activated before any Prowess check. If your prowess check succeeds a DC 20, your partner's mental arousal instantly matches your own. This ability is instantaneous.</p><p></p><p>15 Ranks Prowess - Entwined Roses</p><p>You have mastered the way of the rose and may always share in your partner's skill or force them to share in yours. May be activated as a free action. During a session of mutual lovemaking, during any given around, you use your partner's highest prowess roll for your own or give them yours. This ability lasts the entire session.</p><p></p><p>ART OF THE DAZING GRAZE</p><p>Several thieves believe in the silent kill to secure their entry into a location without being noticed. Other more sensual intruders perfer to use a more subtle tactic, the art of stunning pleasure and hidden touches.</p><p>Prerequisite: FLOWERS OF THE DECADENT BLOSSOM, Dex 13+ Prowess 6+</p><p></p><p>6 Ranks Prowess - Touch from Shadow</p><p>You may deftly make a touch without being seen. Free action. Any time a person is denied their dex bonus, you may attempt an unarmed strike against them. If successful, you do no damage but instead make make a prowess check. If you wish, you can remain hidden while doing this, but it requires a Hide check and an opposed Spot check from the target. This ability is instantaneous.</p><p></p><p>6 Ranks Prowess - Quiet Passion</p><p>Your art allows you to silence a partner. May be activated as a free action. As long as your partner is aroused and you continue making prowess checks to them, they are unable to make a sound. This ability lasts until you cease making prowess checks on your partner.</p><p></p><p>9 Ranks Prowess - Dazing Touch</p><p>Your skills not only silence, but cause a distracting euphoria. Any time you activate quiet passion, Dazing Touch can be activated as well for free. If your partner is in peaked condition or higher, they are dazed and loose all actions for the round. This ability persists as long as they remain peaked or higher.</p><p></p><p>12 Ranks Prowess - Sleeping Willow</p><p>You stun your partner with pleasure and bring them into a euphoric slumber. May be activated as a free action. Make a prowess check (DC 30 if partner is peaked or lower, DC 20 if climaxed or higher). If successful the partner falls under the effects of a <sleep> effect as per the spell cast by a sorcerer of equal level, no save. This ability can be activated after a prowess check.</p><p></p><p>15 Ranks Prowess - Hidden Strike of Slumbering Pleasure</p><p>Free Action. When using touch from shadow in conjuction with a sneak attack you may add your sneak attack damage instead to a prowess check and then must immedeately attempt a sleeping willow manuver. This ability can only be used when the target is surprised.</p></blockquote><p></p>
[QUOTE="VVrayven, post: 768693, member: 9950"] Lt. Writer Wrayven here! 10 Points for your reading Enjoyment! 1. On Synergy I think only the highest single synergy bonus should apply. This keeps the system intact and allows Rank 9 "Love of Many" to have some flavor and real game effect. 2. Something I forgot: Kinks (this needs to be cleaned up) Kinks are sexual turn-ons and turn-offs. They are the parts of sexuality that define a character's amourous ideals, much as alignment defines the character's morale and ethical ideals. Kinks are individual descriptors and under most circumstances more than one can apply to a character at once. Kinks cannot be lost or gained in the normal sense. Some advanced sexual methods might "lend" a kink to a person for a short time, but in order to actually aqquire the kink, the sexual activity must be a part of either an intense sexual encounter (gratification 30 or higher), be part of a horrid scarring experience, or be done repetitivly over a long period of time. Character can select 1d4+1 kinks on character creation. Fetishes and Frets: This is the lesser category. It will contain the subjects of oral sex, certain positions, submission, bondage, etc... Fetishes are things they are into, Frets are things they aren't. Sharing a common fetish may provide a +1 or +2 syngery bonus (note my comment above, this won't stack with other synergy!). A fetish/fret mismatch might impose a circumstance penalty. Philias/Phobias: These can be similar to the above with a stronger effects or all new conditions such as Nympho... These can apply +3 or +4 syngery or a much larger circumstance penalty. Sexual Diseases and Conditions can impose kinks. This all needs a lot more work obviously, but I didn't hear much on it the first time around, yet now I heard DbS refer to a "fret" <hugs for him> I'm glad you liked the idea. So, lets flesh this part of the mechanic out. ;) 3. Profs... Are we treating Prowess like perform? What was the final verdict? How does this effect tricks like "Improvisation"? 4. "Joy of the Spirit" has a typo, should be Wis instead of Cha, not Int. 5. Can mutliple Arts be used at the same time? 6. How many times can Manuvers be activated? Is there a limit? I think there needs to be. 7. Pleasing Multiple People, Multiple Prowess Checks??? How are we handling this? "Love for Many" seems to imply a -4 for each partner beyond the first with an unlimited ceiling. I disagree. I think we should allow -4 for each person beyond the first and say a max equal to either Dex Mod, or one for every two or three ranks in prowess? Comments? Also this would balance the unlimited partners problem possed by a Rank 12 "Love of Many". 8. Clothing Steps Those annoying clothes... I recomend at least a sidebar address this as a general modifier to prowess checks. Say "clothing" is one step. "Complex Clothing" such as eleborate, multilayered court outfits might count as two steps. Armor counts as either one step per grade (i.e. light = 1 step, medium = 2, etc...) or light and medium count 1 and heavy counts 2. Additional things like complex or intricate locks, strings, or ties, might increase a clothing or armor by +1 (masterwork???). All clothing steps stack. So a person in clothes and light armor would have two clothing steps. Each clothing step incurs a -3 penalty to prowess checks. Prowess checks instantly fail against three steps or higher unless you have "secret affair" (which reduces all steps by one) or a similar ability. What do you all think? Too complicated? Personally I think is sums up all clothing easily. 9. "6 Ranks Prowess - Selflessness" I think this is too powerful for Rank 6. Either double bonus from Con on prowess checks or gain the bonus to resist. It is a "sexual combat" trick, and thus shouldn't give too advantages with no penalty. 10. My new two new Carnal Arts: ART OF THE YEARNING ROSE (Cha) While some are selfish in their love and others only concerned for their partner's joy, the Way of the Rose uses both, feeding a partner's attentions back to them. The goal is always to bring one's partner the ultimate joy, but only be giving them the power of your own climax. This Art is seldom acquired outside of the Courtesans’ Guild or by the devote followers of the patorns of love and lust. 3 Ranks Prowess - Devoted Thoughts May be activated as a free action. For one turn, you may automatically succeed any Concentration checks incurred because of arousal. This ability is instantaneous. 6 Ranks Prowess - Urging Love You move your body and emmit your own pleasure back to your partner. May be activated before any Prowess check. If your partner has a lower physical arousal than you, you may double your Cha modifier to prowess checks. At 12 ranks you may triple it. This ability lasts until you and your partner's physical arousals are equal. 9 Ranks Prowess - Climax Transferal As your body submits to armous attentions you may force your partner to do so as well with small cries and deft body movement. May be activated before any Prowess check when you start the round with climax or greater physical arousal. Your prowess check instantly matches the DC neccessary to make your partner's physical arousal equal your own. This ability is instantaneous. 12 Ranks Prowess - Fire of the Mind Using the energy of your own firery passion you can make it infectious and transfer it to a lover. May be activated before any Prowess check. If your prowess check succeeds a DC 20, your partner's mental arousal instantly matches your own. This ability is instantaneous. 15 Ranks Prowess - Entwined Roses You have mastered the way of the rose and may always share in your partner's skill or force them to share in yours. May be activated as a free action. During a session of mutual lovemaking, during any given around, you use your partner's highest prowess roll for your own or give them yours. This ability lasts the entire session. ART OF THE DAZING GRAZE Several thieves believe in the silent kill to secure their entry into a location without being noticed. Other more sensual intruders perfer to use a more subtle tactic, the art of stunning pleasure and hidden touches. Prerequisite: FLOWERS OF THE DECADENT BLOSSOM, Dex 13+ Prowess 6+ 6 Ranks Prowess - Touch from Shadow You may deftly make a touch without being seen. Free action. Any time a person is denied their dex bonus, you may attempt an unarmed strike against them. If successful, you do no damage but instead make make a prowess check. If you wish, you can remain hidden while doing this, but it requires a Hide check and an opposed Spot check from the target. This ability is instantaneous. 6 Ranks Prowess - Quiet Passion Your art allows you to silence a partner. May be activated as a free action. As long as your partner is aroused and you continue making prowess checks to them, they are unable to make a sound. This ability lasts until you cease making prowess checks on your partner. 9 Ranks Prowess - Dazing Touch Your skills not only silence, but cause a distracting euphoria. Any time you activate quiet passion, Dazing Touch can be activated as well for free. If your partner is in peaked condition or higher, they are dazed and loose all actions for the round. This ability persists as long as they remain peaked or higher. 12 Ranks Prowess - Sleeping Willow You stun your partner with pleasure and bring them into a euphoric slumber. May be activated as a free action. Make a prowess check (DC 30 if partner is peaked or lower, DC 20 if climaxed or higher). If successful the partner falls under the effects of a <sleep> effect as per the spell cast by a sorcerer of equal level, no save. This ability can be activated after a prowess check. 15 Ranks Prowess - Hidden Strike of Slumbering Pleasure Free Action. When using touch from shadow in conjuction with a sneak attack you may add your sneak attack damage instead to a prowess check and then must immedeately attempt a sleeping willow manuver. This ability can only be used when the target is surprised. [/QUOTE]
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