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<blockquote data-quote="Sorn" data-source="post: 768865" data-attributes="member: 3097"><p>Lt. VVrayven: looks pretty good. </p><p></p><p>Some thoughts on Synergy bonuses: </p><p>I think if we keep the list short, we can get around the limit without causing problems. I don't really like the idea of messing with a rule that works okay (i.e. all applicable synergy bonuses count). If you think about it, how many different skills could you possibly draw on during sex? Plus, you only get the ones you are actively using at the time. The Master of Bondage will definitely get his Use Rope synergy bonus when he ties someone up, but for just normal sex without ropes, he gets nada. </p><p></p><p>While it would be fun to have synergy bonuses for all kinds of skills, let's get a concrete list together and see what we actually have:</p><p></p><p>Alchemy: don't think so. Just because you know how to make an exotic massage oil doesn't make you any better at using it. However, the item will probably provide a bonus to begin with.</p><p>Animal Empathy: unless you are into beastiality, it won't get much use</p><p>Appraise: no relation to sex at all, except for estimating the price on a hooker, but alas, no synergy bonus</p><p>Balance: potential here, but only for EXTREME sex acts</p><p>Bluff: I'd say no, unless for faking orgasms (but that doesn't make you any better at it, so still no). </p><p>Climb: Nope. Let's not encourage people to do it hanging from a mountainside.</p><p>Concentration: already used for other things during sex, so no bonus</p><p>Craft: see Alchemy</p><p>Decipher Script: synergy bonus for masturbation with ancient tomes?? I'd say no.</p><p>Diplomacy: don't really see anything here.</p><p>Disable Device: reverse of Alchemy/Craft... I'd say no</p><p>Disguise: could work for lingerie, but I'd rather just make that an item bonus than synergy.</p><p>Escape Artist: for extreme acts only (Kama Sutra contortions)</p><p>Forgery: nope</p><p>Gather Information: nope</p><p>Handle Animal: see Animal Empathy</p><p>Heal: I'd say no. Not really "Sexual Healing" here.</p><p>Hide: nope (and before someone says something, if you have sex outdoors, you are not really hiding... the danger of being seen is half the fun).</p><p>Innuendo: Dirty Talk bonus could be an option. Obviously it won't work when gagged or when the mouth is otherwise occupied.</p><p>Intimidate: Nope.</p><p>Intuit Direction: Hmm... a bonus to locate the clit? Nah...</p><p>Jump: nope</p><p>Knowledge: relevant skills could give synergy bonuses. </p><p>Listen: Nope.</p><p>Move Silently: Nope</p><p>Open Lock: Nope</p><p>Perform: Iffy. With the correct artform (e.g. Lapdance) you could receive a bonus.</p><p>Pick Pocket: Bonus to manual stimulation (maybe).</p><p>Profession: Certain ones could give a bonus. Profession: Prostitute comes to mind. </p><p>Read Lips: Nope</p><p>Ride: Nope</p><p>Scry: Nope</p><p>Search: Nope</p><p>Sense Motive: Nope</p><p>Spellcraft: Nope</p><p>Spot: Nope</p><p>Swim: Underwater sex only</p><p>Tumble: Nope (any sex act that requires cartwheeling is NOT healthy)</p><p>Use Magic Device: Nope. My first thought was to allow a bonus to exotic magical sex toys, but those will provide an item bonus as it is.</p><p>Use Rope: Bondage only</p><p>Wilderness Lore/Survival: Nope</p><p></p><p>Bear in mind that many skills can be used to set up a sexual encounter. Perform (Acting) or Bluff for roleplaying, Spot/Search/Listen to make sure nobody is around, Hide/Move Silently for hidden/outdoor stuff, Wilderness Lore to make sure you don't set up shop in an anthill. </p><p></p><p>That narrows things down quite a bit, with limitations on what the synergy bonus can be used on.</p></blockquote><p></p>
[QUOTE="Sorn, post: 768865, member: 3097"] Lt. VVrayven: looks pretty good. Some thoughts on Synergy bonuses: I think if we keep the list short, we can get around the limit without causing problems. I don't really like the idea of messing with a rule that works okay (i.e. all applicable synergy bonuses count). If you think about it, how many different skills could you possibly draw on during sex? Plus, you only get the ones you are actively using at the time. The Master of Bondage will definitely get his Use Rope synergy bonus when he ties someone up, but for just normal sex without ropes, he gets nada. While it would be fun to have synergy bonuses for all kinds of skills, let's get a concrete list together and see what we actually have: Alchemy: don't think so. Just because you know how to make an exotic massage oil doesn't make you any better at using it. However, the item will probably provide a bonus to begin with. Animal Empathy: unless you are into beastiality, it won't get much use Appraise: no relation to sex at all, except for estimating the price on a hooker, but alas, no synergy bonus Balance: potential here, but only for EXTREME sex acts Bluff: I'd say no, unless for faking orgasms (but that doesn't make you any better at it, so still no). Climb: Nope. Let's not encourage people to do it hanging from a mountainside. Concentration: already used for other things during sex, so no bonus Craft: see Alchemy Decipher Script: synergy bonus for masturbation with ancient tomes?? I'd say no. Diplomacy: don't really see anything here. Disable Device: reverse of Alchemy/Craft... I'd say no Disguise: could work for lingerie, but I'd rather just make that an item bonus than synergy. Escape Artist: for extreme acts only (Kama Sutra contortions) Forgery: nope Gather Information: nope Handle Animal: see Animal Empathy Heal: I'd say no. Not really "Sexual Healing" here. Hide: nope (and before someone says something, if you have sex outdoors, you are not really hiding... the danger of being seen is half the fun). Innuendo: Dirty Talk bonus could be an option. Obviously it won't work when gagged or when the mouth is otherwise occupied. Intimidate: Nope. Intuit Direction: Hmm... a bonus to locate the clit? Nah... Jump: nope Knowledge: relevant skills could give synergy bonuses. Listen: Nope. Move Silently: Nope Open Lock: Nope Perform: Iffy. With the correct artform (e.g. Lapdance) you could receive a bonus. Pick Pocket: Bonus to manual stimulation (maybe). Profession: Certain ones could give a bonus. Profession: Prostitute comes to mind. Read Lips: Nope Ride: Nope Scry: Nope Search: Nope Sense Motive: Nope Spellcraft: Nope Spot: Nope Swim: Underwater sex only Tumble: Nope (any sex act that requires cartwheeling is NOT healthy) Use Magic Device: Nope. My first thought was to allow a bonus to exotic magical sex toys, but those will provide an item bonus as it is. Use Rope: Bondage only Wilderness Lore/Survival: Nope Bear in mind that many skills can be used to set up a sexual encounter. Perform (Acting) or Bluff for roleplaying, Spot/Search/Listen to make sure nobody is around, Hide/Move Silently for hidden/outdoor stuff, Wilderness Lore to make sure you don't set up shop in an anthill. That narrows things down quite a bit, with limitations on what the synergy bonus can be used on. [/QUOTE]
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