Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Adult: GUCK Development Forum again
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Death By Surfeit" data-source="post: 772436" data-attributes="member: 8646"><p>Keep this work up, troopers, and you’re in line for a promotion… although we’d better drop the military analog for fear of coaxing out progressively more juvenile puns. Incidentally, check out the size of the barrel on my rifle…. I’ve been polishing it (<em>ad nauseum</em>).</p><p></p><p>You’ve all posted far too much material for me to praise you individually, but being the hopelessly overconfident person I am, I’ll attempt to do so anyway.</p><p></p><p><strong>Asher</strong></p><p></p><p>Cha bonus: It would seem sensible to apply both Cha and another ability to Prowess checks (I did look into the possibility), but as VVrayven said it could easily throw the tables for the purposes of hard focus.</p><p></p><p>Taking 20: The ‘taking 20’ generalisation was used for people using the Soft Focus variant on an assumption basis – the <em>minimum</em> length of sexual activity is thus six minutes. In Hard Focus, you can apply Fortitude saves, use Tricks in your favour, and it becomes much more tactical – you’re likely to want to prolong the experience to make sure your partner is Horny, conserve Carnal Arts to produce the most intense climax, and so on. There are no ways of improving Fort saves for a partner directly, but hey; it’s always nice to have a risk of, ahem, messing up.</p><p>Duration: As stated above, the Soft Focus variant places six minutes as the minimum time for sexual activity using those rules. I wrestled with a few numbers on Excel to try to work out the average duration of (no arousal to Climaxed) for men and women with different Fortitude save modifiers, but with little success. Programming-savvy people may have more luck, however. Anyways, the Hard Focus rules are typically used for multiple – Climaxed sessions where sexual fatigue really starts to come into play.</p><p></p><p><strong>VVrayven</strong></p><p></p><p>Kinks: Your original post on fetishes and frets was brilliant, VVrayven, and sorry for not accrediting your ideas earlier – they are being added to the draft copy as I type, although I would like to make a recommendation or two:</p><p>• The bonuses for fetishes and frets only apply if the nature of sexual activity is appropriate to the fetish or fret – two partners into bondage do not receive the bonus whilst engaged in conventional congress.</p><p>• No need to put philias and phobias in a separate category – I prefer the ‘fetish/fret’ terminology, and the descriptions of individual kinks can give the appropriate number and effect – see the Kinks section of the DbS for one possibility as to how this could turn out.</p><p>• I’m unsure about the free choice of philias and phobias; although it would be nice intermingling them with a character’s background, people will always wonder exactly <em>why</em> you chose the kinks you did. Perhaps a random system?</p><p></p><p>The Prowess skill: Current consensus is that it will be treated as a Perform-esque skill (using the list of proficiencies you had so conveniently posted earlier, most likely) – Improvisation is specially designed around this, allowing you to apply your rank modifer even if you don’t have the appropriate proficiency.</p><p></p><p>Carnal Arts: Multiple Carnal Art manoeuvres may be used at once (perhaps a cap on this?), but they are restricted to a certain number of times per day: each taking of the feat allows you to use the manoeuvres a number of times per day equal to the ability modifier (or 1, whichever is higher).</p><p>Make an addition to Selflessness to say that it can only be used in a session of ‘mutual lovemaking’ – this should address the balance issue (it is otherwise equal to one of the old tricks from the d20 conversion).</p><p>And before I change the subject, thank you for the Arts you submitted – stylish, balanced and intelligently worked out! If anyone else has anything along a similar vein, write it up and submit it as soon as you can.</p><p></p><p>Others: I agree that number of Prowess checks be limited to your Dex mod (or 1, whichever is higher). Clothing does need to be addressed, but I have my reservations about the step system, as it may be another mechanic (and a dubious one) on top of those we already have. I would suggest that instead clothing inflicts a penalty of –1 to –5 based on its nature, and caresses be fruitless on an armoured opponent.</p><p></p><p><strong>Sorn</strong></p><p>Synergy: I’d have to say that I advocate a single-synergy system; stacking makes things too complex and a truly inventive player could spot all sorts of ways of wangling in different skills – your summary is missing a few, certainly (how could you miss ‘Ride’?). I do like your idea, however, for other skills being made for related checks.</p><p></p><p><strong>Kolvar</strong></p><p>NC: Not wishing to get too embroiled in debate (there’ll be plenty of time to do so later), I think NC should be only briefly touched upon; there should be a rules system in place and a page describing the implications of involving it in your campaign.</p><p></p><p>‘Complete’: I’ve long since dropped the monicker of Complete from the title: what we are creating is extensive, comprehensive and by all means satisfying, but there is a hundred avenues to explore. Anyways what else could we do upon completion – go back to mundane life? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p><strong>Everyone</strong></p><p>Keep those submissions rolling in! At the moment, the most useful content would be a writeup of kinks (*plug* see the DbS conversion,Ch5 for some possible suggestions*), suggestions for a feat list, and anything else you can come up with. The mechanics are now near completion, so lets keep this terrific momentum up!</p><p></p><p>DbS</p></blockquote><p></p>
[QUOTE="Death By Surfeit, post: 772436, member: 8646"] Keep this work up, troopers, and you’re in line for a promotion… although we’d better drop the military analog for fear of coaxing out progressively more juvenile puns. Incidentally, check out the size of the barrel on my rifle…. I’ve been polishing it ([i]ad nauseum[/i]). You’ve all posted far too much material for me to praise you individually, but being the hopelessly overconfident person I am, I’ll attempt to do so anyway. [b]Asher[/b] Cha bonus: It would seem sensible to apply both Cha and another ability to Prowess checks (I did look into the possibility), but as VVrayven said it could easily throw the tables for the purposes of hard focus. Taking 20: The ‘taking 20’ generalisation was used for people using the Soft Focus variant on an assumption basis – the [i]minimum[/i] length of sexual activity is thus six minutes. In Hard Focus, you can apply Fortitude saves, use Tricks in your favour, and it becomes much more tactical – you’re likely to want to prolong the experience to make sure your partner is Horny, conserve Carnal Arts to produce the most intense climax, and so on. There are no ways of improving Fort saves for a partner directly, but hey; it’s always nice to have a risk of, ahem, messing up. Duration: As stated above, the Soft Focus variant places six minutes as the minimum time for sexual activity using those rules. I wrestled with a few numbers on Excel to try to work out the average duration of (no arousal to Climaxed) for men and women with different Fortitude save modifiers, but with little success. Programming-savvy people may have more luck, however. Anyways, the Hard Focus rules are typically used for multiple – Climaxed sessions where sexual fatigue really starts to come into play. [b]VVrayven[/b] Kinks: Your original post on fetishes and frets was brilliant, VVrayven, and sorry for not accrediting your ideas earlier – they are being added to the draft copy as I type, although I would like to make a recommendation or two: • The bonuses for fetishes and frets only apply if the nature of sexual activity is appropriate to the fetish or fret – two partners into bondage do not receive the bonus whilst engaged in conventional congress. • No need to put philias and phobias in a separate category – I prefer the ‘fetish/fret’ terminology, and the descriptions of individual kinks can give the appropriate number and effect – see the Kinks section of the DbS for one possibility as to how this could turn out. • I’m unsure about the free choice of philias and phobias; although it would be nice intermingling them with a character’s background, people will always wonder exactly [i]why[/i] you chose the kinks you did. Perhaps a random system? The Prowess skill: Current consensus is that it will be treated as a Perform-esque skill (using the list of proficiencies you had so conveniently posted earlier, most likely) – Improvisation is specially designed around this, allowing you to apply your rank modifer even if you don’t have the appropriate proficiency. Carnal Arts: Multiple Carnal Art manoeuvres may be used at once (perhaps a cap on this?), but they are restricted to a certain number of times per day: each taking of the feat allows you to use the manoeuvres a number of times per day equal to the ability modifier (or 1, whichever is higher). Make an addition to Selflessness to say that it can only be used in a session of ‘mutual lovemaking’ – this should address the balance issue (it is otherwise equal to one of the old tricks from the d20 conversion). And before I change the subject, thank you for the Arts you submitted – stylish, balanced and intelligently worked out! If anyone else has anything along a similar vein, write it up and submit it as soon as you can. Others: I agree that number of Prowess checks be limited to your Dex mod (or 1, whichever is higher). Clothing does need to be addressed, but I have my reservations about the step system, as it may be another mechanic (and a dubious one) on top of those we already have. I would suggest that instead clothing inflicts a penalty of –1 to –5 based on its nature, and caresses be fruitless on an armoured opponent. [b]Sorn[/b] Synergy: I’d have to say that I advocate a single-synergy system; stacking makes things too complex and a truly inventive player could spot all sorts of ways of wangling in different skills – your summary is missing a few, certainly (how could you miss ‘Ride’?). I do like your idea, however, for other skills being made for related checks. [b]Kolvar[/b] NC: Not wishing to get too embroiled in debate (there’ll be plenty of time to do so later), I think NC should be only briefly touched upon; there should be a rules system in place and a page describing the implications of involving it in your campaign. ‘Complete’: I’ve long since dropped the monicker of Complete from the title: what we are creating is extensive, comprehensive and by all means satisfying, but there is a hundred avenues to explore. Anyways what else could we do upon completion – go back to mundane life? :D [b]Everyone[/b] Keep those submissions rolling in! At the moment, the most useful content would be a writeup of kinks (*plug* see the DbS conversion,Ch5 for some possible suggestions*), suggestions for a feat list, and anything else you can come up with. The mechanics are now near completion, so lets keep this terrific momentum up! DbS [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Adult: GUCK Development Forum again
Top