Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Adult: GUCK Development Forum again
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Asher" data-source="post: 780343" data-attributes="member: 10601"><p>Ahhh...very good, I understand now. That -4 penalty for lack of proficiency that VVrayven used in her example was throwing me off and generated incorrect numbers. With the penalty gone, things look much better.</p><p></p><p>Still, at this point I still wonder whether it isn't prohibitively difficult to achieve a high Gratification score for an encounter. I ran a scenario using two 5th level characters (wizard and rogue), both of whom had maxed out the Prowess skill (8 ranks) but had not bought any Carnal Arts. I stuck to using only the techniques in which the characters were proficienct, used the variant rule in which DC's decrease gradually from prolonged arousal, and permitted "take 10" but not "take 20". The scenario ran for about thirty rounds, ended with both characters Exhausted, and yielded a Gratification score of 6 for each partner.</p><p></p><p>Subjectively, it seems as though two 5th level characters with maxed-out Prowess ranks should be able to do somewhat better than that in half an hour's time. The main culprit behind the low Gratification scores was the surpassing difficulty of beating Climax DC's by more than 5, especially for the female character, and <strong>especially</strong> after Exhaustion set in. At that point, the 8 skill ranks and 2-3 bonus points for ability scores barely sufficed to meet DC's at all -- but even earlier on, those extra 10 or 11 points only yielded a single Climax worth more than 1 Gratification point. Of course, in this scenario I let Exhaustion set in too early for the female (having not read DbS's last post), and maybe things would have turned out differently without incurring that -6 penalty so early in the encounter. I'll try running a similar scenario, correcting those mistakes.</p></blockquote><p></p>
[QUOTE="Asher, post: 780343, member: 10601"] Ahhh...very good, I understand now. That -4 penalty for lack of proficiency that VVrayven used in her example was throwing me off and generated incorrect numbers. With the penalty gone, things look much better. Still, at this point I still wonder whether it isn't prohibitively difficult to achieve a high Gratification score for an encounter. I ran a scenario using two 5th level characters (wizard and rogue), both of whom had maxed out the Prowess skill (8 ranks) but had not bought any Carnal Arts. I stuck to using only the techniques in which the characters were proficienct, used the variant rule in which DC's decrease gradually from prolonged arousal, and permitted "take 10" but not "take 20". The scenario ran for about thirty rounds, ended with both characters Exhausted, and yielded a Gratification score of 6 for each partner. Subjectively, it seems as though two 5th level characters with maxed-out Prowess ranks should be able to do somewhat better than that in half an hour's time. The main culprit behind the low Gratification scores was the surpassing difficulty of beating Climax DC's by more than 5, especially for the female character, and [b]especially[/b] after Exhaustion set in. At that point, the 8 skill ranks and 2-3 bonus points for ability scores barely sufficed to meet DC's at all -- but even earlier on, those extra 10 or 11 points only yielded a single Climax worth more than 1 Gratification point. Of course, in this scenario I let Exhaustion set in too early for the female (having not read DbS's last post), and maybe things would have turned out differently without incurring that -6 penalty so early in the encounter. I'll try running a similar scenario, correcting those mistakes. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Adult: GUCK Development Forum again
Top