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<blockquote data-quote="Sorn" data-source="post: 812131" data-attributes="member: 3097"><p>Kolvar: </p><p>Actually, I just took the Obi-Wan reference as that... a Star Wars inspired sig. I was a little surprised to see a German sig on a predominantly English-speaking board though. The only reason I realized it was a prank was the fact that I had just read the ENWorld news page. Nobody at home or in the office pulled any pranks on me this year, so if it hadn't been for ENWorld, I would have completely missed it. </p><p></p><p>Bastoche:</p><p>You raise an interesting question. How exactly do we define and cover hard-focus? Going with my earlier comments, I think that the soft-focus rules will be more widely used. </p><p></p><p>In any case, I am not so sure that there will all that many spells that will only work in a hard-focus game. </p><p></p><p>Looking at the current list, most of them fall into the following categories:</p><p>a) Pregnancy-related spells </p><p>b) Changing target's sexual state (this includes things like arousal, sexual orientation, etc as well as detecting or protecting against said items)</p><p>c) Sexual Utility spells (there aren't actually all that many, but "Slap" and some of the conjuration spells like "Sex Toy" come to mind).</p><p></p><p>Obviously, anything related to pregnancy is applicable in both soft-focus and hard-focus games. The utility spells from category C are similar and don't affect the core mechanics all that much (although certain spells might provide bonuses.. like the abovementioned "Sex Toy). Still, this shouldn't make a difference when it comes to hard or soft focus. Category B spells don't seem to overly rely on the core mechanics as of right now. Most of them are used to prepare a target for sex, be it divining their preferences or raising them to a higher arousal state right off the bat. The remainder are either protection spells (be it arousal or STD's) or run-of-the-mill general purpose spells (albeit with a sexual twist). </p><p></p><p>I have picked a quite a few spells for my characters, and our game would definitely be classified as soft-focus. Sex scenes are usually a fade-to-black situation, something which will hopefully change soon now that we have great mechanics <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Asra:</p><p>I like those. One suggestion though: Instead of assigning them to the outfits on the list, how about treating them in a similar fashion as the armor add-ons (like spikes)? This way, someone could buy a "fashionable" Courtier's outfit, or a "seductive" Peasant's outfit. </p><p></p><p>Fashionable should have a x1.5-x3 price multiplier (maybe even more).</p><p></p><p>Not sure on Seductive, but a x1.5-x2 doesn't sound too unreasonable.</p><p></p><p>While we are at it, we could also add the other ends of the spectrum... "Unfashionable" for those behind the times and "Tight Laced/Buttoned Up" for the prudes.</p></blockquote><p></p>
[QUOTE="Sorn, post: 812131, member: 3097"] Kolvar: Actually, I just took the Obi-Wan reference as that... a Star Wars inspired sig. I was a little surprised to see a German sig on a predominantly English-speaking board though. The only reason I realized it was a prank was the fact that I had just read the ENWorld news page. Nobody at home or in the office pulled any pranks on me this year, so if it hadn't been for ENWorld, I would have completely missed it. Bastoche: You raise an interesting question. How exactly do we define and cover hard-focus? Going with my earlier comments, I think that the soft-focus rules will be more widely used. In any case, I am not so sure that there will all that many spells that will only work in a hard-focus game. Looking at the current list, most of them fall into the following categories: a) Pregnancy-related spells b) Changing target's sexual state (this includes things like arousal, sexual orientation, etc as well as detecting or protecting against said items) c) Sexual Utility spells (there aren't actually all that many, but "Slap" and some of the conjuration spells like "Sex Toy" come to mind). Obviously, anything related to pregnancy is applicable in both soft-focus and hard-focus games. The utility spells from category C are similar and don't affect the core mechanics all that much (although certain spells might provide bonuses.. like the abovementioned "Sex Toy). Still, this shouldn't make a difference when it comes to hard or soft focus. Category B spells don't seem to overly rely on the core mechanics as of right now. Most of them are used to prepare a target for sex, be it divining their preferences or raising them to a higher arousal state right off the bat. The remainder are either protection spells (be it arousal or STD's) or run-of-the-mill general purpose spells (albeit with a sexual twist). I have picked a quite a few spells for my characters, and our game would definitely be classified as soft-focus. Sex scenes are usually a fade-to-black situation, something which will hopefully change soon now that we have great mechanics ;) Asra: I like those. One suggestion though: Instead of assigning them to the outfits on the list, how about treating them in a similar fashion as the armor add-ons (like spikes)? This way, someone could buy a "fashionable" Courtier's outfit, or a "seductive" Peasant's outfit. Fashionable should have a x1.5-x3 price multiplier (maybe even more). Not sure on Seductive, but a x1.5-x2 doesn't sound too unreasonable. While we are at it, we could also add the other ends of the spectrum... "Unfashionable" for those behind the times and "Tight Laced/Buttoned Up" for the prudes. [/QUOTE]
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