Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Adult: GUCK Development Forum again
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sorn" data-source="post: 837242" data-attributes="member: 3097"><p>The term "sidebar" might be a bit misleading. In the end, it will most likely be more of a text box that fills a whole page or two. In the early version that's on the site, the quick resolution rules take up about half a page. With the current rules, I expect it to be longer than that, plus various additional sidebars and references mixed in with the rest of the guide. I am also planning an appendix, which will contain the tables and rules summaries (like Mongoose Publishing is doing in most, if not all, of their works).</p><p></p><p> </p><p></p><p>That's fine. New Uses for Old Skills/Spells is certainly a part of the guide the way I see it. The majority thereof will definitely be geared towards sex, not seduction and love. But seduction and love will certainly be a part of those sections. </p><p></p><p>I think the discussion got a little out of hand when it came to seduction and love, but mostly due to a miscommunication regarding the depth of these rules. Suggestions for modifiers and a few paragraphs are certainly within the scope of this book. It came across as if detailed rules akin to the scope of our hard-focus core mechanics were desired. </p><p></p><p> </p><p></p><p>Definitely. We will already be labelled as perverts or dweebs who can't get any, so if we take ourselves too serious, this will only get worse. As you said, toilet humor is something we should probably stay away from, but we should keep everything somewhat tongue-in-cheek and light-hearted. I think that's where the spell section and the magic item section will really shine. The core mechanics are a little dry, but that's the nature of mechanics. In a similar vein, the character creation rules or the combat section of the PHB aren't all that entertaining to read either.</p><p></p><p>Addition after reading Bastoche's latest post:</p><p></p><p>Maybe we need to clarify on the humor aspect... There's a big difference between entertaining and funny, and downright silly throughout the book. If the whole book is dry and stuffy, nobody will read it. Humor was a huge selling point of the original, so we should preserve at least some of that .</p></blockquote><p></p>
[QUOTE="Sorn, post: 837242, member: 3097"] The term "sidebar" might be a bit misleading. In the end, it will most likely be more of a text box that fills a whole page or two. In the early version that's on the site, the quick resolution rules take up about half a page. With the current rules, I expect it to be longer than that, plus various additional sidebars and references mixed in with the rest of the guide. I am also planning an appendix, which will contain the tables and rules summaries (like Mongoose Publishing is doing in most, if not all, of their works). That's fine. New Uses for Old Skills/Spells is certainly a part of the guide the way I see it. The majority thereof will definitely be geared towards sex, not seduction and love. But seduction and love will certainly be a part of those sections. I think the discussion got a little out of hand when it came to seduction and love, but mostly due to a miscommunication regarding the depth of these rules. Suggestions for modifiers and a few paragraphs are certainly within the scope of this book. It came across as if detailed rules akin to the scope of our hard-focus core mechanics were desired. Definitely. We will already be labelled as perverts or dweebs who can't get any, so if we take ourselves too serious, this will only get worse. As you said, toilet humor is something we should probably stay away from, but we should keep everything somewhat tongue-in-cheek and light-hearted. I think that's where the spell section and the magic item section will really shine. The core mechanics are a little dry, but that's the nature of mechanics. In a similar vein, the character creation rules or the combat section of the PHB aren't all that entertaining to read either. Addition after reading Bastoche's latest post: Maybe we need to clarify on the humor aspect... There's a big difference between entertaining and funny, and downright silly throughout the book. If the whole book is dry and stuffy, nobody will read it. Humor was a huge selling point of the original, so we should preserve at least some of that . [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Adult: GUCK Development Forum again
Top