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<blockquote data-quote="Death By Surfeit" data-source="post: 906074" data-attributes="member: 8646"><p>Wotcher,</p><p></p><p>I’ve got a rather heavy workload on at the moment, so you’ll all have to hold on for the kinks & alignment system for now... nevertheless, I’ll try to summarise the proviisonal rules so that any noteworthy issues can be discussed a little later on.</p><p></p><p>Regarding fatigue and gratification: Initially, I wanted fatigue to be the ‘cap’ preventing ludicrous sexual performances, and the fatigue system reflected that. However, the thought occurred to me that higher-level characters can withstand blows that would kill a lesser person, so why shouldn’t they be capable of undergoing marathon sexual experiences?</p><p></p><p>Basically, when exhausted, a character takes 1d6 points of subdual damage for each round they spend in Climax, and 5d6 for each round they spend in Ecstasy. This adjustment may require changes to the Gratification Table to scale results accordingly, but I’d like to see the numbers in play.</p><p></p><p>How does giving males a number of Climaxes equal to their Con score before Exhaustion change things? I would hope their lower DCs are offset by females’ greater capacity for extended climaxes, but I’m not sure. Perhaps this is a case for Java Girl?</p><p></p><p>A quick fix: The Delirious condition CANNOT be induced by Wisdom damage. Ecstasy now only deals 1 point of temporary Wisdom damage, Climax deals none – otherwise, people will be recuperating from an intense love-making session for the next fortnight.</p><p></p><p>SEXUAL ALIGNMENT & KINKS</p><p>DbS’s rough jottings</p><p></p><p>Sexual alignment: A parallel with conventional alignment, reflecting a person’s libido an attitude toward it. Two components: drive (abstinent/moderant/indulgent) and orientation (andro/bi-andro/bi/bi-gyno/gyno) combine to give overall picture. No defined relation with conventional alignment, but is a haphazard and irrational force: chaotic characters tend toward Indulgent, and lawful characters Abstinent. Include example or three.</p><p></p><p>Kinks: Build upon sexual alignment. If used, may be chosen in character creation or roll on chart according to sexual alignment – abstinent likely to have more frets, indulgent likely to have more fetishes. Kinks have a ‘Kink Potency’, representing their overall hold over the character. Mundane kinks have a Potency of up to 3, magically-induced may have more. Two types – fetishes (positive) and frets (negative).</p><p></p><p>Fetishes: When confronted with the subject of their desire, characters must make a save (DC 10+Kink Potency) or become Horny. When the subject is shown in a particularly evocative way, DC may be increased by GM. Prowess checks made against a character involving their fetish get kink bonus of +(Kink Potency). Optional: if character does not indulge in fetish within time increment (dependant on Potency), must make additional save (as above) each further increment or suffer –(Kink Potency) as a morale penalty to all actions until they can indulge again.</p><p></p><p>Frets: When confronted with the subject of their fret, characters must make a save (DC 10+Kink Potency) or lose all Horniness. Extent of contact may increase the DC at Gm’s discretion. Prowess checks made against a character involving their fetish get kink penalty of -(Kink Potency).</p><p></p><p>that just about summarises my thinking at this moment in time. Hope to have a proper write-up for you all as soon as possible.</p><p></p><p>Cheers,</p><p></p><p>DbS</p></blockquote><p></p>
[QUOTE="Death By Surfeit, post: 906074, member: 8646"] Wotcher, I’ve got a rather heavy workload on at the moment, so you’ll all have to hold on for the kinks & alignment system for now... nevertheless, I’ll try to summarise the proviisonal rules so that any noteworthy issues can be discussed a little later on. Regarding fatigue and gratification: Initially, I wanted fatigue to be the ‘cap’ preventing ludicrous sexual performances, and the fatigue system reflected that. However, the thought occurred to me that higher-level characters can withstand blows that would kill a lesser person, so why shouldn’t they be capable of undergoing marathon sexual experiences? Basically, when exhausted, a character takes 1d6 points of subdual damage for each round they spend in Climax, and 5d6 for each round they spend in Ecstasy. This adjustment may require changes to the Gratification Table to scale results accordingly, but I’d like to see the numbers in play. How does giving males a number of Climaxes equal to their Con score before Exhaustion change things? I would hope their lower DCs are offset by females’ greater capacity for extended climaxes, but I’m not sure. Perhaps this is a case for Java Girl? A quick fix: The Delirious condition CANNOT be induced by Wisdom damage. Ecstasy now only deals 1 point of temporary Wisdom damage, Climax deals none – otherwise, people will be recuperating from an intense love-making session for the next fortnight. SEXUAL ALIGNMENT & KINKS DbS’s rough jottings Sexual alignment: A parallel with conventional alignment, reflecting a person’s libido an attitude toward it. Two components: drive (abstinent/moderant/indulgent) and orientation (andro/bi-andro/bi/bi-gyno/gyno) combine to give overall picture. No defined relation with conventional alignment, but is a haphazard and irrational force: chaotic characters tend toward Indulgent, and lawful characters Abstinent. Include example or three. Kinks: Build upon sexual alignment. If used, may be chosen in character creation or roll on chart according to sexual alignment – abstinent likely to have more frets, indulgent likely to have more fetishes. Kinks have a ‘Kink Potency’, representing their overall hold over the character. Mundane kinks have a Potency of up to 3, magically-induced may have more. Two types – fetishes (positive) and frets (negative). Fetishes: When confronted with the subject of their desire, characters must make a save (DC 10+Kink Potency) or become Horny. When the subject is shown in a particularly evocative way, DC may be increased by GM. Prowess checks made against a character involving their fetish get kink bonus of +(Kink Potency). Optional: if character does not indulge in fetish within time increment (dependant on Potency), must make additional save (as above) each further increment or suffer –(Kink Potency) as a morale penalty to all actions until they can indulge again. Frets: When confronted with the subject of their fret, characters must make a save (DC 10+Kink Potency) or lose all Horniness. Extent of contact may increase the DC at Gm’s discretion. Prowess checks made against a character involving their fetish get kink penalty of -(Kink Potency). that just about summarises my thinking at this moment in time. Hope to have a proper write-up for you all as soon as possible. Cheers, DbS [/QUOTE]
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