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<blockquote data-quote="davethebrave371" data-source="post: 941674" data-attributes="member: 12463"><p><em>"PREGNANCY</em></p><p><em></em></p><p><em>Pregnancy is broken down into nine stages. For humans, each of these stages represents a month of pregnancy. At the beginning of each stage, the mother must test once each against Weakness, Awkwardness and Exhaustion. Failure represents the loss of a point of Strength, Dexterity or Constitution, respectively – this loss cannot be removed until after the pregnancy, when it recovers at the usual rate. The DC for these checks, and for spotting that the childbearer is pregnant, are given in the table below:</em></p><p><em></em></p><p><em> Check DC Spot DC </em></p><p><em>Stage I 10 75 </em></p><p><em>Stage II 12 50 </em></p><p><em>Stage III 14 35 </em></p><p><em>Stage IV 16 25 </em></p><p><em>Stage V 18 20 </em></p><p><em>Stage VI 20 15 </em></p><p><em>Stage VII 22 10 </em></p><p><em>Stage VIII 24 5 </em></p><p><em>Stage IX 26 0 </em></p><p><em></em></p><p> <em></em></p><p><em></em></p><p><em>Should the mother roll a natural 1 on her Weakness, Awkwardness or Exhaustion checks during the first stage, the embryo will not implant and pregnancy will be negated. Thereafter, it will only be when two Weakness, Awkwardness or Exhaustion checks have rolled 1’s in the same stage that the child will die.</em></p><p><em></em></p><p><em>I don't think this is such a good idea, especially when applied to commoners (which seems to be one of our big check and balance systems). Imagine Lucy the peasant, with a Str, Con and Dex of 10. She rolled lousy for her checks, and her saves are VERY low. At the end of the pregnancy, she has effective stats of 1. The Con drain affecting her hit points alone might kill her. God beware if she has a stat at 9, which means she could simply die from exhaustion (not labor mind you, just having the belly). Also, if we use any sort of Con modifiers for labor and delivery, we will assure that most of the mothers will simply die during childbirth. Granted, a pregnancy will change your life around, but it shouldn't be lethal just by itself.</em></p><p><em></em></p><p><em>As an alternate system, how about this: If you fail your check, you receive an armor check penalty equal to the stage you are in? A -9 in the late stages to the same skills affected by ACP sounds about right to me. Of course it would stack with any existing ACP the character might have, plus your armor might not fit anymore.</em></p><p><em></em></p><p><em>To simplify the things, starting at Stage 3, the check DC is 10+Stage. Early on, I don't think there would be much of a hindrance, so we could skip the first two stages."</em></p><p></p><p>What about -2 for each per trimester? Just a thought.</p></blockquote><p></p>
[QUOTE="davethebrave371, post: 941674, member: 12463"] [I]"PREGNANCY Pregnancy is broken down into nine stages. For humans, each of these stages represents a month of pregnancy. At the beginning of each stage, the mother must test once each against Weakness, Awkwardness and Exhaustion. Failure represents the loss of a point of Strength, Dexterity or Constitution, respectively – this loss cannot be removed until after the pregnancy, when it recovers at the usual rate. The DC for these checks, and for spotting that the childbearer is pregnant, are given in the table below: Check DC Spot DC Stage I 10 75 Stage II 12 50 Stage III 14 35 Stage IV 16 25 Stage V 18 20 Stage VI 20 15 Stage VII 22 10 Stage VIII 24 5 Stage IX 26 0 Should the mother roll a natural 1 on her Weakness, Awkwardness or Exhaustion checks during the first stage, the embryo will not implant and pregnancy will be negated. Thereafter, it will only be when two Weakness, Awkwardness or Exhaustion checks have rolled 1’s in the same stage that the child will die. I don't think this is such a good idea, especially when applied to commoners (which seems to be one of our big check and balance systems). Imagine Lucy the peasant, with a Str, Con and Dex of 10. She rolled lousy for her checks, and her saves are VERY low. At the end of the pregnancy, she has effective stats of 1. The Con drain affecting her hit points alone might kill her. God beware if she has a stat at 9, which means she could simply die from exhaustion (not labor mind you, just having the belly). Also, if we use any sort of Con modifiers for labor and delivery, we will assure that most of the mothers will simply die during childbirth. Granted, a pregnancy will change your life around, but it shouldn't be lethal just by itself. As an alternate system, how about this: If you fail your check, you receive an armor check penalty equal to the stage you are in? A -9 in the late stages to the same skills affected by ACP sounds about right to me. Of course it would stack with any existing ACP the character might have, plus your armor might not fit anymore. To simplify the things, starting at Stage 3, the check DC is 10+Stage. Early on, I don't think there would be much of a hindrance, so we could skip the first two stages."[/I] What about -2 for each per trimester? Just a thought. [/QUOTE]
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