Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
[Adult] Guide to Unlawful Carnal Knowledge, thread 2
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="2late" data-source="post: 180549" data-attributes="member: 3747"><p>Rather than new Magical items, conversion of old ones:</p><p>(The dreaded)Girdle of Femininity/Masculinity: This broad leather band appears to as a normal Belt or girdle. Once buckled on, it will instantly and irreversible change its wearers gender to the opposite. It then loses all power. Ten percent of these girdles are actually cursed to remove all sex from the wearer. </p><p>After use, the character is partwise immune to shapechange: No mater what kind of magic is used, the new form will be noticeable of the wearers new gender.</p><p>If it is desired to restore the character's original sex, a wish might work with a 50% chance, whereas a miracle works automatically (if this request is not in opposite to the deities nature).</p><p>Caster level: 15th Perquisites: Create Wondrous Item, Polymorph any Object, Bestow Curse or Wish/Miracle Market Price: 600 Gp</p><p></p><p>(Conversion from the Old DMG; Price is: Single Use(Polymorph any Object), Use Activated: Spellevel(8)xCasterLevel(15)x50GP=600Gp)</p><p></p><p>Aromatic Oils</p><p>Aromatic oils are a special type of magical potions which powers are power comes from the released scent. They require to be applied upon a living creature, before they can take effect. Once applied, the aromatic oil gradually needs to react with the wearer for 1d4 rounds before the stated power begins to take effect. The creature wearing the aromatic oil is not affected by its powers, but all other creatures with a sense of smell and within 5 foot radius of the wearer are subject to its effects. Usually a saving throw is entitled to avoid the effects of an Aromatic Oil. If the save is successful, the victim suffers no effects and may remain near the wearer without need of further saving throws until a new dose is applied to the wearer.</p><p>These precious perfumes are usually found in tiny coppered vials made of glass, clay, metal, or wood. Only a small amount is required per use. A new vial contains enough aromatic oil for 20 applications, a found or used vials usually has 2d10 uses left. An Aromatic Oil evaporates after it looses its potential and another dose must be applied if the wearer wishes to renew the effect.</p><p></p><p>Aroma of Dreams: All creatures who come within 5' of the wearer fall asleep if they don't succeed a will save (DC11). If the save fails they are put to a magical slumber which lasts 1d4+4 Minutes. Once applied the scent is potent for 3d4 minutes. </p><p>Caster level: 3rd Perquisites: Brew Potion, Sleep; Market Price: 1200 Gp</p><p></p><p>(Conversion from the 2nd Edition Tome of Magic; </p><p>Price is: Use activated(Sleep), Charged(20 of 50 Charges(all in all 40%)): Spellevel(1)xCasterLevel(3)x2000GPxCharged(1/2)*40%)</p><p></p><p>Starella's Aphrodisiac: Any creature potentially interested in the wearers race and sex, which approaches within 5 feet becomes enamored with the wearer, as if under the effect of a powerful charm. Potential victims are allowed a Will save (DC16) to avoid this. </p><p>If the save fails, the creature is charmed as long as he or she remains within 5 feet of the wearer and the aphrodisiac is still potent. If the victim leaves the area or the Aphrodisiac loses its effects the charm will wear of in 2d4*10 Minutes. An affected victim does not behave as if he were a mindless automaton but sees the wearer as an trusted ally and romantic interest to be heeded and protected. The charmed individual, will view words and actions of the wearer in the most favorable way, but this attitude does not extend to others. It is possible for the victim to be overcome by jealousy, viewing all others (and other victims in special) as potential rivals. Once applied the scent is potent for 3d4*10 minutes. </p><p>Caster level: 7th; Perquisites: Brew Potion, Charm Monster; Market Price: 8200 Gp</p><p></p><p>(Conversion from the 2nd Edition Tome of Magic; </p><p>Price is: Use activated(Charm Monster), Charged(20 of 50 Charges(all in all 40%)): Spellevel(3)xCasterLevel(7)x2000GPxCharged(1/2)*40%)</p></blockquote><p></p>
[QUOTE="2late, post: 180549, member: 3747"] Rather than new Magical items, conversion of old ones: (The dreaded)Girdle of Femininity/Masculinity: This broad leather band appears to as a normal Belt or girdle. Once buckled on, it will instantly and irreversible change its wearers gender to the opposite. It then loses all power. Ten percent of these girdles are actually cursed to remove all sex from the wearer. After use, the character is partwise immune to shapechange: No mater what kind of magic is used, the new form will be noticeable of the wearers new gender. If it is desired to restore the character's original sex, a wish might work with a 50% chance, whereas a miracle works automatically (if this request is not in opposite to the deities nature). Caster level: 15th Perquisites: Create Wondrous Item, Polymorph any Object, Bestow Curse or Wish/Miracle Market Price: 600 Gp (Conversion from the Old DMG; Price is: Single Use(Polymorph any Object), Use Activated: Spellevel(8)xCasterLevel(15)x50GP=600Gp) Aromatic Oils Aromatic oils are a special type of magical potions which powers are power comes from the released scent. They require to be applied upon a living creature, before they can take effect. Once applied, the aromatic oil gradually needs to react with the wearer for 1d4 rounds before the stated power begins to take effect. The creature wearing the aromatic oil is not affected by its powers, but all other creatures with a sense of smell and within 5 foot radius of the wearer are subject to its effects. Usually a saving throw is entitled to avoid the effects of an Aromatic Oil. If the save is successful, the victim suffers no effects and may remain near the wearer without need of further saving throws until a new dose is applied to the wearer. These precious perfumes are usually found in tiny coppered vials made of glass, clay, metal, or wood. Only a small amount is required per use. A new vial contains enough aromatic oil for 20 applications, a found or used vials usually has 2d10 uses left. An Aromatic Oil evaporates after it looses its potential and another dose must be applied if the wearer wishes to renew the effect. Aroma of Dreams: All creatures who come within 5' of the wearer fall asleep if they don't succeed a will save (DC11). If the save fails they are put to a magical slumber which lasts 1d4+4 Minutes. Once applied the scent is potent for 3d4 minutes. Caster level: 3rd Perquisites: Brew Potion, Sleep; Market Price: 1200 Gp (Conversion from the 2nd Edition Tome of Magic; Price is: Use activated(Sleep), Charged(20 of 50 Charges(all in all 40%)): Spellevel(1)xCasterLevel(3)x2000GPxCharged(1/2)*40%) Starella's Aphrodisiac: Any creature potentially interested in the wearers race and sex, which approaches within 5 feet becomes enamored with the wearer, as if under the effect of a powerful charm. Potential victims are allowed a Will save (DC16) to avoid this. If the save fails, the creature is charmed as long as he or she remains within 5 feet of the wearer and the aphrodisiac is still potent. If the victim leaves the area or the Aphrodisiac loses its effects the charm will wear of in 2d4*10 Minutes. An affected victim does not behave as if he were a mindless automaton but sees the wearer as an trusted ally and romantic interest to be heeded and protected. The charmed individual, will view words and actions of the wearer in the most favorable way, but this attitude does not extend to others. It is possible for the victim to be overcome by jealousy, viewing all others (and other victims in special) as potential rivals. Once applied the scent is potent for 3d4*10 minutes. Caster level: 7th; Perquisites: Brew Potion, Charm Monster; Market Price: 8200 Gp (Conversion from the 2nd Edition Tome of Magic; Price is: Use activated(Charm Monster), Charged(20 of 50 Charges(all in all 40%)): Spellevel(3)xCasterLevel(7)x2000GPxCharged(1/2)*40%) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[Adult] Guide to Unlawful Carnal Knowledge, thread 2
Top