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<blockquote data-quote="Clain MacFaileas" data-source="post: 671814" data-attributes="member: 4313"><p><strong>Prostitutes</strong></p><p></p><p>I'm not sure if anyone ever got around to doing this, so here's my version of determining who/what/how many prostitutes are in a community. I grabbed some real-world statistics to help me with it, but what more do we need?</p><p></p><p>* * *</p><p></p><p>A Town's Prostitutes </p><p>As an addition to the Generating Towns section in chapter 4 of Core Rulebook II, you can use the following material to determine the number and kind of prostitutes found in a community. </p><p> After determining the population of a community, approximately 1% of that number will be involved in prostitution. If all of a community's power centers are good aligned, it will have only half as many prostitutes, while a community with only evil power centers will have half again as many prostitutes. A base of 75% of all </p><p>prostitutes in the community will be female. This is increased by 1% for each lawful power center, and by 1% for each straight male or lesbian power center. Likewise it is decreased by 1% for each chaotic power center, straight female power center, and gay male power center. </p><p> 1d4+1×10% of a community's male prostitutes are transgender. </p><p> The racial mix of a community's prostitutes is similar to that of the overall community, save that the dominant race looses 5% to 1d3 of the community's lesser races. For example, in a mixed community 79% of the overall population is human, 1% half-elf, and 1% half-orc. Such a town's prostitutes might be 69% human, 9% </p><p>halfling, 6% half-elf, 6% half-orc, 5% elf, 3% dwarf, and 2% gnome. </p><p> The majority of prostitutes are commoners (95%), followed by experts (3%), aristocrats (1%), and PC classes (1%). Determine the class level of a prostitute in the same manner you would any other NPC. </p><p></p><p>Finding the Goods </p><p>Now that you know the number, sex, race, and class level of the community's prostitutes, it is time to determine where they work and what PCs have to do to find them. </p><p> A base of 35% of any community's prostitutes work the streets, either freelance or under the watchful eye of a pimp. This is modified by both the community's size and its power centers. Thorps, villages, and hamlets have an additional 5% of their prostitutes working outdoors. Only 25% of the prostitutes in small and large cities are streetwalkers, while in metropolises and larger communities this drops to a mere 20%.</p><p> Every lawful power center reduces the percentage of on-the-street prostitutes by 5%, while each chaotic or evil power center increases the percentage by 5%.</p><p> Finding a prostitute is a simple matter of making a successful Gather Information check; the better the check, the higher-level the prostitutes (and the more plush a brothel) one can find. The base DC to find a prostitute in a given community is 10. Such a success will locate a cheap commoner of little talent, walking the streets. </p><p>The Gather Information check can be modified by the following:</p><p> ? Each lawful power center in the community increases the DC by 2, while each chaotic or evil power center decreases it by 2.</p><p> ? Looking for a brothel rather than a streetwalker increases the DC by 5.</p><p> ? Expert prostitutes add 5 to the DC, any PC classed prostitute adds 10, aristocrats or monstrous prostitutes add 15, and a prostitute with any of this guide's prestige classes add 20 the check's DC.</p><p> Repeated failures and retries at using Gather Information to find the local prostitutes generally ends up with the character drawing the attention of a pimp (which could be either good or bad), the local authorities, or a meddlesome member of the clergy.</p></blockquote><p></p>
[QUOTE="Clain MacFaileas, post: 671814, member: 4313"] [b]Prostitutes[/b] I'm not sure if anyone ever got around to doing this, so here's my version of determining who/what/how many prostitutes are in a community. I grabbed some real-world statistics to help me with it, but what more do we need? * * * A Town's Prostitutes As an addition to the Generating Towns section in chapter 4 of Core Rulebook II, you can use the following material to determine the number and kind of prostitutes found in a community. After determining the population of a community, approximately 1% of that number will be involved in prostitution. If all of a community's power centers are good aligned, it will have only half as many prostitutes, while a community with only evil power centers will have half again as many prostitutes. A base of 75% of all prostitutes in the community will be female. This is increased by 1% for each lawful power center, and by 1% for each straight male or lesbian power center. Likewise it is decreased by 1% for each chaotic power center, straight female power center, and gay male power center. 1d4+1×10% of a community's male prostitutes are transgender. The racial mix of a community's prostitutes is similar to that of the overall community, save that the dominant race looses 5% to 1d3 of the community's lesser races. For example, in a mixed community 79% of the overall population is human, 1% half-elf, and 1% half-orc. Such a town's prostitutes might be 69% human, 9% halfling, 6% half-elf, 6% half-orc, 5% elf, 3% dwarf, and 2% gnome. The majority of prostitutes are commoners (95%), followed by experts (3%), aristocrats (1%), and PC classes (1%). Determine the class level of a prostitute in the same manner you would any other NPC. Finding the Goods Now that you know the number, sex, race, and class level of the community's prostitutes, it is time to determine where they work and what PCs have to do to find them. A base of 35% of any community's prostitutes work the streets, either freelance or under the watchful eye of a pimp. This is modified by both the community's size and its power centers. Thorps, villages, and hamlets have an additional 5% of their prostitutes working outdoors. Only 25% of the prostitutes in small and large cities are streetwalkers, while in metropolises and larger communities this drops to a mere 20%. Every lawful power center reduces the percentage of on-the-street prostitutes by 5%, while each chaotic or evil power center increases the percentage by 5%. Finding a prostitute is a simple matter of making a successful Gather Information check; the better the check, the higher-level the prostitutes (and the more plush a brothel) one can find. The base DC to find a prostitute in a given community is 10. Such a success will locate a cheap commoner of little talent, walking the streets. The Gather Information check can be modified by the following: ? Each lawful power center in the community increases the DC by 2, while each chaotic or evil power center decreases it by 2. ? Looking for a brothel rather than a streetwalker increases the DC by 5. ? Expert prostitutes add 5 to the DC, any PC classed prostitute adds 10, aristocrats or monstrous prostitutes add 15, and a prostitute with any of this guide's prestige classes add 20 the check's DC. Repeated failures and retries at using Gather Information to find the local prostitutes generally ends up with the character drawing the attention of a pimp (which could be either good or bad), the local authorities, or a meddlesome member of the clergy. [/QUOTE]
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