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Adv: A Simple Dungeon Crawl (DM: DarwinofMind Judge:renau1g)
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<blockquote data-quote="Moon_Goddess" data-source="post: 5086741" data-attributes="member: 33"><p>[sblock=OOC]</p><p></p><p>Everyone I'm very sorry about the way this game has been going. I'm going through alot and I keep meaning to post I just don't. It's not an excuse, only I am responcible for my posting habits, I just want to appologize to all of you.</p><p></p><p>[/sblock</p><p></p><p>The bridge is too large for Grigo's magic to repair your group turns to the passageway leading north leaving this errie room behind.</p><p></p><p>[sblock="Dungeoneering DC10"]</p><p>The passageway leads slowly down</p><p>[/sblock]</p><p></p><p>You travel through a few more twisting passages in the ancient tomb, the air is heavy with the smell of mold. Carefully marking your way as you go to avoid getting lost and unable to get back out. Past a few more turns, and offshoots and crossroads you become sure this crypt is designed to be a maze.</p><p></p><p>As your group is debating which direction to go, you hear the clatter of steel down a passage and looking you faintly see there is light around a corner down a nearby passage. Eithal makes her way down the passage and peers around discovering the light comes from below, the passage ends in a balcony overlooking a large room, the sounds of steel come from the room below.</p><p></p><p>Anyone sneaking up to peer over the overlook sees a raging battle going on in the chamber below, nearly 100 zombies and skeletons being commanded by several wizards casting spells do battle with nearly the same number of horrible tentacle creatures, many of the same beasts you fought before but also large abominations that seem to grow from the wall itself and warp space around them.</p></blockquote><p></p>
[QUOTE="Moon_Goddess, post: 5086741, member: 33"] [sblock=OOC] Everyone I'm very sorry about the way this game has been going. I'm going through alot and I keep meaning to post I just don't. It's not an excuse, only I am responcible for my posting habits, I just want to appologize to all of you. [/sblock The bridge is too large for Grigo's magic to repair your group turns to the passageway leading north leaving this errie room behind. [sblock="Dungeoneering DC10"] The passageway leads slowly down [/sblock] You travel through a few more twisting passages in the ancient tomb, the air is heavy with the smell of mold. Carefully marking your way as you go to avoid getting lost and unable to get back out. Past a few more turns, and offshoots and crossroads you become sure this crypt is designed to be a maze. As your group is debating which direction to go, you hear the clatter of steel down a passage and looking you faintly see there is light around a corner down a nearby passage. Eithal makes her way down the passage and peers around discovering the light comes from below, the passage ends in a balcony overlooking a large room, the sounds of steel come from the room below. Anyone sneaking up to peer over the overlook sees a raging battle going on in the chamber below, nearly 100 zombies and skeletons being commanded by several wizards casting spells do battle with nearly the same number of horrible tentacle creatures, many of the same beasts you fought before but also large abominations that seem to grow from the wall itself and warp space around them. [/QUOTE]
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