Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adv: The God Forge (judge renau1g)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ScorpiusRisk" data-source="post: 5131440" data-attributes="member: 41601"><p>The party ventures forward carefully. It doesn't take a full two hundred yard for the party to reach a point where the lava river branches off to the right. Ahead, the hall way splits as well, and the voices are clearly coming from right around the bend.</p><p></p><p>As the party neared the language was recognized as deep speech. Bits of conversation was picked up, but for the most part things pertained to mining a new shaft somewhere and how little use it was, as well as how people were getting bored.</p><p></p><p></p><p>----------------------------------</p><p></p><p>The Party has stumbled across some Duergar. They are unaware of the party at the moment so that's a surprise round. You can either take a standard action as usual, or you can attempt a DC 14 Stealth check. Make the check and you may start anywhere on the map, at least 5 squares away from an enemy, before you take your surprise round action. Fail the check, and loose you're surprise round action entirely.</p><p></p><p>The walls are well carved and the ceilings have risen to 30 ft in height. The door near the duergar is 15 ft tall and closed.</p><p></p><p>I'm using a Virtual Map this time, as an experiment. Hopefully it makes all of our lives easier and clearer. If you have (or make) an account there let me know your user name and you can go ahead and move you're token when you take your action. </p><p></p><p>Initiative</p><p></p><p>Surprise Round</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2454565/" target="_blank">27</a>* - Jams - O17</p><p><a href="http://invisiblecastle.com/roller/view/2454557/" target="_blank">22</a> - Callen - M19</p><p><a href="http://invisiblecastle.com/roller/view/2454546/" target="_blank">22</a> - Kama'zer - N16 -</p><p><a href="http://invisiblecastle.com/roller/view/2454553/" target="_blank">17</a> - Soldier - M15</p><p><a href="http://invisiblecastle.com/roller/view/2454564/" target="_blank">16</a> - Jarel-Karn - O15</p><p><a href="http://invisiblecastle.com/roller/view/2454548/" target="_blank">16</a> - Mri'thas - O19</p><p><a href="http://invisiblecastle.com/roller/view/2454563/" target="_blank">15</a> - Montroya - N18</p><p><a href="http://invisiblecastle.com/roller/view/2454552/" target="_blank">9</a> - Ts'iri - M17</p><p></p><p>Round 1</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2454565/" target="_blank">27</a>* - Jams - O17</p><p><a href="http://invisiblecastle.com/roller/view/2454557/" target="_blank">22</a> - Callen - M19</p><p><a href="http://invisiblecastle.com/roller/view/2454546/" target="_blank">22</a> - Kama'zer - N16 -</p><p><a href="http://invisiblecastle.com/roller/view/2454553/" target="_blank">17</a> - Soldier - M15</p><p><a href="http://invisiblecastle.com/roller/view/2454564/" target="_blank">16</a> - Jarel-Karn - O15</p><p><a href="http://invisiblecastle.com/roller/view/2454548/" target="_blank">16</a> - Mri'thas - O19</p><p><a href="http://invisiblecastle.com/roller/view/2454566/" target="_blank">16</a> - Enemies</p><p>Duergar Miner 1 - E9</p><p>Duergar Miner 2 - G9</p><p>Duergar Miner 3 - D11</p><p>Duergar Trooper - G7</p><p>Duergar Priest - E7</p><p><a href="http://invisiblecastle.com/roller/view/2454563/" target="_blank">15</a> - Montroya - N18</p><p><a href="http://invisiblecastle.com/roller/view/2454552/" target="_blank">9</a> - Ts'iri - M17</p><p></p><p>*You do not have to wait for Jams to post, to make your post. Just pretend he's a really low level, poor quality, player.</p><p></p><p></p><p>Map</p><p></p><p><a href="http://virtualbattlemat.com/game/god_forge/" target="_blank">Map</a></p><p></p><p>Lava hurts. The door is close. Ceiling is 30 ft high. Door is 15 ft high.</p><p></p><p>The Priest is wearing hide, a steel claw on a necklace, ash war paint, and has a warhammer.</p><p></p><p>The troopers wear chainmail and wield mauls.</p><p></p><p>The miners wear Leather, and wield picks.</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5131440, member: 41601"] The party ventures forward carefully. It doesn't take a full two hundred yard for the party to reach a point where the lava river branches off to the right. Ahead, the hall way splits as well, and the voices are clearly coming from right around the bend. As the party neared the language was recognized as deep speech. Bits of conversation was picked up, but for the most part things pertained to mining a new shaft somewhere and how little use it was, as well as how people were getting bored. ---------------------------------- The Party has stumbled across some Duergar. They are unaware of the party at the moment so that's a surprise round. You can either take a standard action as usual, or you can attempt a DC 14 Stealth check. Make the check and you may start anywhere on the map, at least 5 squares away from an enemy, before you take your surprise round action. Fail the check, and loose you're surprise round action entirely. The walls are well carved and the ceilings have risen to 30 ft in height. The door near the duergar is 15 ft tall and closed. I'm using a Virtual Map this time, as an experiment. Hopefully it makes all of our lives easier and clearer. If you have (or make) an account there let me know your user name and you can go ahead and move you're token when you take your action. Initiative Surprise Round [url=http://invisiblecastle.com/roller/view/2454565/]27[/url]* - Jams - O17 [url=http://invisiblecastle.com/roller/view/2454557/]22[/url] - Callen - M19 [url=http://invisiblecastle.com/roller/view/2454546/]22[/url] - Kama'zer - N16 - [url=http://invisiblecastle.com/roller/view/2454553/]17[/url] - Soldier - M15 [url=http://invisiblecastle.com/roller/view/2454564/]16[/url] - Jarel-Karn - O15 [url=http://invisiblecastle.com/roller/view/2454548/]16[/url] - Mri'thas - O19 [url=http://invisiblecastle.com/roller/view/2454563/]15[/url] - Montroya - N18 [url=http://invisiblecastle.com/roller/view/2454552/]9[/url] - Ts'iri - M17 Round 1 [url=http://invisiblecastle.com/roller/view/2454565/]27[/url]* - Jams - O17 [url=http://invisiblecastle.com/roller/view/2454557/]22[/url] - Callen - M19 [url=http://invisiblecastle.com/roller/view/2454546/]22[/url] - Kama'zer - N16 - [url=http://invisiblecastle.com/roller/view/2454553/]17[/url] - Soldier - M15 [url=http://invisiblecastle.com/roller/view/2454564/]16[/url] - Jarel-Karn - O15 [url=http://invisiblecastle.com/roller/view/2454548/]16[/url] - Mri'thas - O19 [url=http://invisiblecastle.com/roller/view/2454566/]16[/url] - Enemies Duergar Miner 1 - E9 Duergar Miner 2 - G9 Duergar Miner 3 - D11 Duergar Trooper - G7 Duergar Priest - E7 [url=http://invisiblecastle.com/roller/view/2454563/]15[/url] - Montroya - N18 [url=http://invisiblecastle.com/roller/view/2454552/]9[/url] - Ts'iri - M17 *You do not have to wait for Jams to post, to make your post. Just pretend he's a really low level, poor quality, player. Map [url=http://virtualbattlemat.com/game/god_forge/]Map[/url] Lava hurts. The door is close. Ceiling is 30 ft high. Door is 15 ft high. The Priest is wearing hide, a steel claw on a necklace, ash war paint, and has a warhammer. The troopers wear chainmail and wield mauls. The miners wear Leather, and wield picks. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adv: The God Forge (judge renau1g)
Top