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<blockquote data-quote="ScorpiusRisk" data-source="post: 5142709" data-attributes="member: 41601"><p>Kama'zer moves forward next to Soldier and slashes at the overgrown trooper in front of them. Hitting the already bloodied Duergar, she provides enough distraction to help Soldier to better hit it as well.</p><p></p><p>[sblock=Actions/Stat block]<u>Start</u>= 51/51 hp</p><p><u>Move</u>= to I8</p><p><u>Standard</u>= <a href="http://invisiblecastle.com/roller/view/2467371/" target="_blank">Warlords Favor vs. Duergar Trooper AC18 (1d20+13=23, 2d8+6=19)</a> Hits AC23 for 19 damage and Soldier gets a +4 power bonus to attack rolls against the Duergar Trooper until the end of Kama'zers next turn.</p><p><u>End</u>= 51/51 hp</p><p>[/sblock]</p><p></p><p>Mri'Thas sees the cluster of enemies and decides to take advantage of that. He quickly draws a gliph in the air with rutilant powder from his component pouch. The powder remains floating and as the wizard chants the spell, the gliph turns into a vortex, concentrating energy in the centre and sending sparks and arcing lightnings to the walls. The centre of the vortex grows bigger and is expelled by the last moves and words of the githyanki. The orb of lightming passes over Kama'Zer, making her hair curl with the static.</p><p>The shocking sphere crashes amidst the enemies, shocking them with electricity. </p><p></p><p>[sblock=ooc]Shock sphere at F8 11, <a href="http://invisiblecastle.com/roller/view/2467521/" target="_blank">20 and 21 vs ref for 14 dmg</a> </p><p></p><p>**I'm going to put this at E9 for now. I can't see any advantage to leaving it where it is and Mri'thas didn't roll vs Jarel and Jams so I bet there was a mistype/confusion somewhere. Next time, I would like it if you specified which attack roll is for which enemy in the notes on IC.</p><p></p><p>I'm going to use clockwise for now. That means it misses the priest hits the trooper and kills the miner at G9. <a href="http://invisiblecastle.com/roller/view/2467841/" target="_blank">15 vs Ref,</a> of the recently added miner hits as well and kills him.**[/sblock]</p><p></p><p>Observing the scene unfold Callen takes a moment to scratch his chin nonetheless. Observing the natural resistance to fire that these creatures show, he launches a basic burst of arcane energy at the largest one remaining hoping to learn more quickly.</p><p></p><p>His aim seems to be off, an odd occurrence. He scratches his chin yet again.</p><p></p><p>[sblock=ooc]</p><p>Move to N11</p><p>Magic Missile vs Trooper. <a href="http://invisiblecastle.com/roller/view/2467846/" target="_blank">15 vs Reflex, Misses</a>[/sblock]</p><p></p><p>The doors next to Soldier suddenly open revealing a small contingent of dwarves behind. The front line grasps pick axes, and delay for a moment, seeing the warforged immediately in front of the door. </p><p></p><p>"Move forward you cowards! Make way for my maul!" They each take a stab toward Soldier before attempting the treacherous journey between their allies now massive legs. To his credit, Soldier eyes them carefully and takes a swing at each as they attempt. At the end of the first wave, three more had fallen and none had damaged the steel warrior. The remaining two think they are free but neither expect the quick strokes of Kama'zer's blade. </p><p></p><p>As the second line advances forward, the now enlarged and enraged Duergar takes a swing with his Maul at Jarel-karn. Soldier takes advantage yet again, sweeping in toward the gray dwarves gut, spilling it over the floor.</p><p></p><p>Two more troopers reach the doorway, each taking a swing, and one connecting solidly. A third tries to rush past but Soldier hits him hard, even with the pressure mounting on one side. The trooper still manages to stumble further in.</p><p></p><p>A second priest is revealed further in. He raises a charred holy symbol toward the party. "Kill them! Kill them all! We must not let them reach the main area!"</p><p></p><p>The priest in the main room summons a fog of vile poison as if on cue. Jams and Jarel-karn quickly try to cover their mouths but are washed over ill, the light taken from their eyes. Kama'zer seems somewhat immune but not from the priests wicked quills. One sticks her in the throat and she feels her veins burn.</p><p></p><p>The other priest finishes his incantation catching the heroes, and even one trooper in a sudden burst of flame. Both the trooper and Jarel are knocked to the ground by the sheer force. The priest follows up by hurling a quill deftly at Soldier but it just seems to bounce off a metal area of his skin.</p><p></p><p>[sblock=ooc]My turn. </p><p>5 Duergar Miners attack Soldier. <a href="http://invisiblecastle.com/roller/view/2467864/" target="_blank">All Miss</a></p><p>Soldier AOs each as they move past. <a href="http://invisiblecastle.com/roller/view/2467869/" target="_blank">3 died</a></p><p>The remaining two provoke OAs from Kama'zer. <a href="http://invisiblecastle.com/roller/view/2467951/" target="_blank">both dead</a></p><p></p><p>Trooper 1 vs Jarel-Karn </p><p>Interrupted by Soldier. [<a href="http://invisiblecastle.com/roller/view/2467917/]21" target="_blank">http://invisiblecastle.com/roller/view/2467917/]21</a> vs AC, 7[/url] damage. Dead. Clearly I've had better ideas than that.</p><p>Trooper 2 vs Soldier. <a href="http://invisiblecastle.com/roller/view/2467905/" target="_blank">11 vs AC, Miss</a></p><p>Trooper 3 vs Soldier. <a href="http://invisiblecastle.com/roller/view/2467893/" target="_blank">23 vs AC, 15</a> damage.</p><p>Trooper 4 moves past Soldier causing an OA. <a href="http://invisiblecastle.com/roller/view/2467923/" target="_blank">Hits AC 18, for 18</a> damage.</p><p></p><p>Priest 1: Vile Fumes vs Fort. <a href="http://invisiblecastle.com/roller/view/2467963/" target="_blank">10 vs Kama, Miss, 17 vs Jarel, hit, and 23 vs Jams, hit. 9</a> poison damage and blinded till Priest 1's next turn.</p><p>Priest 1, Infernal Quills vs Kama. <a href="http://invisiblecastle.com/roller/view/2467971/" target="_blank">21 vs AC, Hit, 11</a> Poison damage. 2 ongoing poison and -2 to attack rolls (save ends both)</p><p>Moves to A7</p><p></p><p>Priest 2 uses Brimstone Burst vs Reflex. <a href="http://invisiblecastle.com/roller/view/2467975/" target="_blank">26 vs Trooper 4, hit, 12 vs Soldier, Miss, 17 vs Kama'zer, Miss, 21 vs Jarel-Karn, Hit.</a> 20 fire damage (trooper resists 5) and knocked prone.</p><p>Priest 2 uses infernal quills vs Soldier. <a href="http://invisiblecastle.com/roller/view/2467978/" target="_blank">22 vs AC, miss</a>[/sblock]</p><p></p><p>----------------------------------</p><p></p><p>Initiative</p><p></p><p>Round 1</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2454565/" target="_blank">27</a>* - Jams - I9 - 37/46 hp - Blinded TEDP1NT - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2454557/" target="_blank">22</a> - Callen - N11 - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2454546/" target="_blank">22</a> - Kama'zer - I8 - 40/51 hp - 2 ongoing poison and -2 to attack rolls (save ends both) - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2454553/" target="_blank">17</a> - Soldier - I7 - +4 power bonus to attack rolls vs trooper 1 TEKNT - 46/57 + 4 thp hp - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2454564/" target="_blank">16</a> - Jarel-Karn - H9 - 21/50 hp - Blinded TEDP1NT, <strong><span style="color: Red">Bloodied</span></strong>, prone - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2454548/" target="_blank">16</a> - Mri'thas - O19 - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2454566/" target="_blank">16</a> - Enemies - Acted</p><p>Duergar Trooper 2 - H6 - 84/84</p><p>Duergar Trooper 3 - I6 - 84/84</p><p>Duergar Trooper 4 - H7 - 51/84 - prone</p><p>Duergar Priest - A7 - -15 hp</p><p>Duergar Priest - H2 - </p><p><a href="http://invisiblecastle.com/roller/view/2454563/" target="_blank">15</a> - Montroya - N18</p><p><a href="http://invisiblecastle.com/roller/view/2454552/" target="_blank">9</a> - Ts'iri - M17</p><p></p><p>Round 2 </p><p></p><p>27* - Jams - I9 - </p><p>22 - Callen - M19</p><p>22 - Kama'zer - N16 -</p><p>17 - Soldier - I7 - </p><p>16 - Jarel-Karn - H9 - </p><p>16 - Mri'thas - O19</p><p></p><p>*You do not have to wait for Jams to post, to make your post. Just pretend he's a really low level, poor quality, player.</p><p></p><p>Stats</p><p>Duergar Miner</p><p>AC 20 R 14</p><p>Duergar Priest</p><p>Resist Fire 5</p><p>R 16</p><p>Duergar Trooper</p><p>Resist 5 fire</p><p>AC 18 R 18</p><p></p><p></p><p>Map</p><p></p><p>[sblock=map]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/God%20Forge/2Temple05.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p><p></p><p>The walls are well carved and the ceilings have risen to 30 ft in height. The door near the duergar is 15 ft tall and open.</p><p></p><p>Lava hurts. </p><p></p><p>The Priest is wearing hide, a steel claw on a necklace, ash war paint, and has a warhammer.</p><p></p><p>The troopers wear chainmail and wield mauls.</p><p></p><p>The miners wear Leather, and wield picks.</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5142709, member: 41601"] Kama'zer moves forward next to Soldier and slashes at the overgrown trooper in front of them. Hitting the already bloodied Duergar, she provides enough distraction to help Soldier to better hit it as well. [sblock=Actions/Stat block][U]Start[/U]= 51/51 hp [U]Move[/U]= to I8 [U]Standard[/U]= [url=http://invisiblecastle.com/roller/view/2467371/]Warlords Favor vs. Duergar Trooper AC18 (1d20+13=23, 2d8+6=19)[/url] Hits AC23 for 19 damage and Soldier gets a +4 power bonus to attack rolls against the Duergar Trooper until the end of Kama'zers next turn. [U]End[/U]= 51/51 hp [/sblock] Mri'Thas sees the cluster of enemies and decides to take advantage of that. He quickly draws a gliph in the air with rutilant powder from his component pouch. The powder remains floating and as the wizard chants the spell, the gliph turns into a vortex, concentrating energy in the centre and sending sparks and arcing lightnings to the walls. The centre of the vortex grows bigger and is expelled by the last moves and words of the githyanki. The orb of lightming passes over Kama'Zer, making her hair curl with the static. The shocking sphere crashes amidst the enemies, shocking them with electricity. [sblock=ooc]Shock sphere at F8 11, [URL="http://invisiblecastle.com/roller/view/2467521/"]20 and 21 vs ref for 14 dmg[/URL] **I'm going to put this at E9 for now. I can't see any advantage to leaving it where it is and Mri'thas didn't roll vs Jarel and Jams so I bet there was a mistype/confusion somewhere. Next time, I would like it if you specified which attack roll is for which enemy in the notes on IC. I'm going to use clockwise for now. That means it misses the priest hits the trooper and kills the miner at G9. [url=http://invisiblecastle.com/roller/view/2467841/]15 vs Ref,[/url] of the recently added miner hits as well and kills him.**[/sblock] Observing the scene unfold Callen takes a moment to scratch his chin nonetheless. Observing the natural resistance to fire that these creatures show, he launches a basic burst of arcane energy at the largest one remaining hoping to learn more quickly. His aim seems to be off, an odd occurrence. He scratches his chin yet again. [sblock=ooc] Move to N11 Magic Missile vs Trooper. [url=http://invisiblecastle.com/roller/view/2467846/]15 vs Reflex, Misses[/url][/sblock] The doors next to Soldier suddenly open revealing a small contingent of dwarves behind. The front line grasps pick axes, and delay for a moment, seeing the warforged immediately in front of the door. "Move forward you cowards! Make way for my maul!" They each take a stab toward Soldier before attempting the treacherous journey between their allies now massive legs. To his credit, Soldier eyes them carefully and takes a swing at each as they attempt. At the end of the first wave, three more had fallen and none had damaged the steel warrior. The remaining two think they are free but neither expect the quick strokes of Kama'zer's blade. As the second line advances forward, the now enlarged and enraged Duergar takes a swing with his Maul at Jarel-karn. Soldier takes advantage yet again, sweeping in toward the gray dwarves gut, spilling it over the floor. Two more troopers reach the doorway, each taking a swing, and one connecting solidly. A third tries to rush past but Soldier hits him hard, even with the pressure mounting on one side. The trooper still manages to stumble further in. A second priest is revealed further in. He raises a charred holy symbol toward the party. "Kill them! Kill them all! We must not let them reach the main area!" The priest in the main room summons a fog of vile poison as if on cue. Jams and Jarel-karn quickly try to cover their mouths but are washed over ill, the light taken from their eyes. Kama'zer seems somewhat immune but not from the priests wicked quills. One sticks her in the throat and she feels her veins burn. The other priest finishes his incantation catching the heroes, and even one trooper in a sudden burst of flame. Both the trooper and Jarel are knocked to the ground by the sheer force. The priest follows up by hurling a quill deftly at Soldier but it just seems to bounce off a metal area of his skin. [sblock=ooc]My turn. 5 Duergar Miners attack Soldier. [url=http://invisiblecastle.com/roller/view/2467864/]All Miss[/url] Soldier AOs each as they move past. [url=http://invisiblecastle.com/roller/view/2467869/]3 died[/url] The remaining two provoke OAs from Kama'zer. [url=http://invisiblecastle.com/roller/view/2467951/]both dead[/url] Trooper 1 vs Jarel-Karn Interrupted by Soldier. [[url]http://invisiblecastle.com/roller/view/2467917/]21[/url] vs AC, 7[/url] damage. Dead. Clearly I've had better ideas than that. Trooper 2 vs Soldier. [url=http://invisiblecastle.com/roller/view/2467905/]11 vs AC, Miss[/url] Trooper 3 vs Soldier. [url=http://invisiblecastle.com/roller/view/2467893/]23 vs AC, 15[/url] damage. Trooper 4 moves past Soldier causing an OA. [url=http://invisiblecastle.com/roller/view/2467923/]Hits AC 18, for 18[/url] damage. Priest 1: Vile Fumes vs Fort. [url=http://invisiblecastle.com/roller/view/2467963/]10 vs Kama, Miss, 17 vs Jarel, hit, and 23 vs Jams, hit. 9[/url] poison damage and blinded till Priest 1's next turn. Priest 1, Infernal Quills vs Kama. [url=http://invisiblecastle.com/roller/view/2467971/]21 vs AC, Hit, 11[/url] Poison damage. 2 ongoing poison and -2 to attack rolls (save ends both) Moves to A7 Priest 2 uses Brimstone Burst vs Reflex. [url=http://invisiblecastle.com/roller/view/2467975/]26 vs Trooper 4, hit, 12 vs Soldier, Miss, 17 vs Kama'zer, Miss, 21 vs Jarel-Karn, Hit.[/url] 20 fire damage (trooper resists 5) and knocked prone. Priest 2 uses infernal quills vs Soldier. [url=http://invisiblecastle.com/roller/view/2467978/]22 vs AC, miss[/url][/sblock] ---------------------------------- Initiative Round 1 [url=http://invisiblecastle.com/roller/view/2454565/]27[/url]* - Jams - I9 - 37/46 hp - Blinded TEDP1NT - Acted [url=http://invisiblecastle.com/roller/view/2454557/]22[/url] - Callen - N11 - Acted [url=http://invisiblecastle.com/roller/view/2454546/]22[/url] - Kama'zer - I8 - 40/51 hp - 2 ongoing poison and -2 to attack rolls (save ends both) - Acted [url=http://invisiblecastle.com/roller/view/2454553/]17[/url] - Soldier - I7 - +4 power bonus to attack rolls vs trooper 1 TEKNT - 46/57 + 4 thp hp - Acted [url=http://invisiblecastle.com/roller/view/2454564/]16[/url] - Jarel-Karn - H9 - 21/50 hp - Blinded TEDP1NT, [B][COLOR="Red"]Bloodied[/COLOR][/B], prone - Acted [url=http://invisiblecastle.com/roller/view/2454548/]16[/url] - Mri'thas - O19 - Acted [url=http://invisiblecastle.com/roller/view/2454566/]16[/url] - Enemies - Acted Duergar Trooper 2 - H6 - 84/84 Duergar Trooper 3 - I6 - 84/84 Duergar Trooper 4 - H7 - 51/84 - prone Duergar Priest - A7 - -15 hp Duergar Priest - H2 - [url=http://invisiblecastle.com/roller/view/2454563/]15[/url] - Montroya - N18 [url=http://invisiblecastle.com/roller/view/2454552/]9[/url] - Ts'iri - M17 Round 2 27* - Jams - I9 - 22 - Callen - M19 22 - Kama'zer - N16 - 17 - Soldier - I7 - 16 - Jarel-Karn - H9 - 16 - Mri'thas - O19 *You do not have to wait for Jams to post, to make your post. Just pretend he's a really low level, poor quality, player. Stats Duergar Miner AC 20 R 14 Duergar Priest Resist Fire 5 R 16 Duergar Trooper Resist 5 fire AC 18 R 18 Map [sblock=map][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/God%20Forge/2Temple05.png[/IMG][/sblock] The walls are well carved and the ceilings have risen to 30 ft in height. The door near the duergar is 15 ft tall and open. Lava hurts. The Priest is wearing hide, a steel claw on a necklace, ash war paint, and has a warhammer. The troopers wear chainmail and wield mauls. The miners wear Leather, and wield picks. [/QUOTE]
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