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Living Worlds
Living 4th Edition
Adv: The God Forge (judge renau1g)
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<blockquote data-quote="ScorpiusRisk" data-source="post: 5164934" data-attributes="member: 41601"><p>[sblock=ooc]Actually, even better than a little map, a little autoing. Considering the size of the party and a few others things.[/sblock]</p><p></p><p>"Bah, no crossbows on any of em." Jams grumbles, as the search is finalized. Montroya looks over the leaves and decides that they might be quite useful. </p><p></p><p>[sblock=Montroya]<a href="http://www.wizards.com/dndinsider/compendium/item.aspx?id=3418" target="_blank">Brightleaf</a> (AV). These leaves helps make your radiant abilities more potent, storing energy from the sun until expended. There seems to be enough for two doses.[/sblock]</p><p></p><p>That party decides to venture west first, carefully moving down the hall and opening each door one by one. They find only a couple of rooms being used recently, with some mundane supplies and signs of rest. The rest, are dusty and empty.</p><p></p><p>Returning to their previous formation they continue down the norther corridor.</p><p></p><p>[sblock=ooc]</p><p>Last chance to declare a spell memerized, change formation, or anything like that. You have 24 hours to declare being sneaky, weilding a different weapon, or anything like that.</p><p></p><p>Is this still a good formation? </p><p></p><p>Soldier - [] - Jarel-karn</p><p>[] - Kama'zer - [] </p><p>Ts'iri - [] - Jams</p><p>[] - Montroya - []</p><p>Callen - [] - Mri'thas[/sblock]</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5164934, member: 41601"] [sblock=ooc]Actually, even better than a little map, a little autoing. Considering the size of the party and a few others things.[/sblock] "Bah, no crossbows on any of em." Jams grumbles, as the search is finalized. Montroya looks over the leaves and decides that they might be quite useful. [sblock=Montroya][url=http://www.wizards.com/dndinsider/compendium/item.aspx?id=3418]Brightleaf[/url] (AV). These leaves helps make your radiant abilities more potent, storing energy from the sun until expended. There seems to be enough for two doses.[/sblock] That party decides to venture west first, carefully moving down the hall and opening each door one by one. They find only a couple of rooms being used recently, with some mundane supplies and signs of rest. The rest, are dusty and empty. Returning to their previous formation they continue down the norther corridor. [sblock=ooc] Last chance to declare a spell memerized, change formation, or anything like that. You have 24 hours to declare being sneaky, weilding a different weapon, or anything like that. Is this still a good formation? Soldier - [] - Jarel-karn [] - Kama'zer - [] Ts'iri - [] - Jams [] - Montroya - [] Callen - [] - Mri'thas[/sblock] [/QUOTE]
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Adv: The God Forge (judge renau1g)
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